Here's my list of bugs/gripes/wish list. These are a combination of immersion breaking things I've noticed, plus things I wish were implemented in a future patch or DLC:
- The old water surface x-ray bug that lets you see perfectly clear underwater when just at the surface. This was one of first things I tried.
- No breathe meter while underwater
- The river banks are missing the soft water edges
- No waves on the ocean
- Too many low-res images
- Jaggy shadows
- Shadows jump every few moments
- No destructable items. Paper doesn't burn, most cobwebs don't burn.
- No weapon or armor repair
- Auto health regen. I don't mind slow regeration over time, but it's too much like Call of Duty
- No damage taken while standing on fire sources like campfires, etc.
- Enemies do not react to being set on fire
- No crossbows (again)
- Invisible barriers. Really?
- Draw distance is still a problem
- Landscape tiling is still a problem
- No DX11?
- Still only 32-bit? This one really surprises me.
- Infinite light sources like candles and wall mounted torches/sconces. Hmmm... my torches burn out in few moments.
- Light sources are not interactable (ex. lighting candles)
- NPCs do not react to bad weather conditions like rain/snow
- Pershible food items never spoil. How cool is it to find a nice fresh apple in treasure chest down in an ancient dungeon. Seriously people.
- Khajiit tails wag even when they're dead. This was in one of the keeps where they were already dead. Weird.
- Key-binding needs some major improvement.
- Dragons are just too weak. This is long established and standard RPG fair -- they are always at the top of the food chain.
- No real transparent glass type windows. I really thought we would have gotten past this by now
- Ability to take screenprints without including the cursor and nav bar
Things I think are awesome:
- It's still not a MMO. Amen.
- Weather effects and the lighting on the horizon are breathtaking at times.
- I can denock an arror. Good grief, finally.
- The dungeons: Amazing.
- The large variety of item crafting that's available.
- The level of interaction with companions. Finally.
Here are my system specs. Since Friday, I've only had two CTDs, and I think both were heat-related, so overall it's been very stable experience for me.
- Gigabyte Sniper
- Intel i7-970
- 24 GB RAM
- EVGA 580 GTX x 2 in SLI, using 285.27 drivers
- HP LP2475w 1920x1200 monitor
- WIndows 7 64 Ultimate
- 2 x 64 GB Crucial M64 in raid 0
- 2 x 1 TB Western Digital in raid 0

