I'm really excited for skyrim, so in anticipation I have tried mapping out my first character. With this particular character I intend on doing the main questline, roleplaying a bit, and doing anything that fits with my character's personality. However, I've run into a bit of trouble in getting my perks down to the number 49, and deciding on race. That's (Hopefully) where you guys come in. Below I've mapped out all the perks that I would like to have (more than 49) and the races I'm deciding on. Any feedback on what would be most effective and fun to play would be greatly appreciated.
My build is basically going to be a stealth-warrior hybrid, essentially your prototypical Ranger.
I'm leaning towards being a Nord, but In my previous Elder Scrolls experiences I like the Redguards in this type of role, so that's the first decision I must make.
Now here are the perks I'm interested in...
One Handed- Armsman (5), Hack and Slash (3), Fighting Stance (1), Savage Strike (1) = 10 total
Light Armor- Agile Defender (5), Custom Fit (1), Unhindered (1), Wind Walker (1), Deft Movement (1) = 9 total
Sneak- Stealth (5), Backstab (1), Deadly Aim (1), Assassin's Blade (1) = 8 total
Block- Shield Wall (5), Deflect Arrows (1), Elemental Protection (1) = 7 total
Archery- Overdraw (5), Eagle Eye (1), Steady Hand (1), Critical Shot (3), Hunter's Discipline (1), Ranger (1) = 12 total
Enchanting- Enchanter (1), Insightful Enchanter (1), Corpus Enchanter (1), Extra Enchantments (1) = 4 total
Smithing- Steel (1), Arcane (1), Elven (1), Advanced (1), Glass (1), Dragon (1) [I assume Dragon has a light armor variant] = 6 total
Restoration- Novice (1), Regen (1), Recovery (1), Avoid Death (1) = 4 total
Overall thats 60 total perks, so I need to eliminate 11. Quite a bit of decision making, I know. I intend to approach combat as a stealthy archer for as long as possible, with good melee capability when things get ugly. I like having Assassin's Blade for roleplay purposes, I feel like a knife in the back or across the throat would be a ranger type thing to do on an unsuspecting marauder. Restoration is for survivability, and smithing/enchanting are for shaping my own armor to my character's abilities.
Again I know, this is a challenge, so any feedback would be appreciated.
Thanks in advance.
