Here's my build:
race: Breton
gender: undecided (will be male if the marriage system sounds interesting at release date, female otherwise)
49 perks:
destruction(9): novice, apprentice, adept, expert, master, augmented shock 1, augmented frost 1, +2 of {rune master, dual cast, augment lvl 2, impact}
enchanting(8): enchanter 1-5, insightful, corpus, extra effect
alteration(5): novice, apprentice, magic resistance 1-3
restoration(5): novice, regeneration, recovery 1, respite, avoid death
illusion(4): novice, animage, kindred mage, quiet casting
conjuration(5): novice, summoner 1, atromancy, elemental potency, twin souls
smithing(6): steel 1, elven 1-2, advanced 1, glass 1-2
light armor(6): agile defender 1-2, custom fit, unhindered, wind walker, deft movement
I was a bit ambiguous in there once or twice where I'm not sure what the prereqs are or which of a few choices I'll go for.
Anyway, the build is intended to work like this:
Offense: Destruction spells (2 elements) augmented by summoned atronachs
Defense vs weapons: light armor with smithing and enchantments + alteration & restoration spells
Defense vs spells: Breton racial ability + alteration perks + alteration & restoration spells + enchantments
Health management: restoration spells and eventually the avoid death perk
Stamina management: should not need much as an almost pure mage, but wind walker just in case
Magicka management: restoration perks, and the destruction casting costs reduced by mastery perks
Stealth: illusion magic
Social: illusion magic
Lock opening: alteration magic
This is based upon the assumption that light armor inhibits magicka regen less than heavy armor. Otherwise I'll probably ditch the light armor and smithing perks, switch them over to alteration and alchemy perks.



