Well, I've played a few hours and Skyrim is exactly the time devouring monster I thought it would be. Pretty impressed by now. There is one thing that bothers me, though. Especially when I'm indoors or inside city walls, there is a constant flickering of texture layers, like moss on a stone wall popping in and out, or lets say a layer of hay in a prison cell. Depending on the angle I look at them and the distance between me and the textures, the flickering gets really annoying. Sometimes parts of characters, doors or parts of my characters hair become transparent for a while. The transparent doors helped me with sneaking around a little, but of course thats not the way I want to play the game.
Anyone else having that problem? Any way to fix it? I already changed the texture resolution, but the problem is just the same on every detail level.
EDIT: I'm using a Radeon HD5850 with the newest drivers.
