give delphine to boethiah

Post » Mon Jun 04, 2012 5:05 pm

:swear: hate her attitude and i want to murder her for boethiah, how can i get her to follow me?
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R.I.p MOmmy
 
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Post » Mon Jun 04, 2012 8:00 am

She's essential. I don't really understand why people hate her though. She helps the player alot with the dragons and such.
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Sista Sila
 
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Post » Mon Jun 04, 2012 8:33 pm

She's essential. I don't really understand why people hate her though. She helps the player alot with the dragons and such.

Everyone hates the fact that she and Esbern won't talk to you anymore unless your willing to kill a certain friend who lives on the top of "Throat of the World". Even after all you've done for them. Talk about ungreatful NPC's!!
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OJY
 
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Post » Mon Jun 04, 2012 11:00 am

I can understand, while I dont want to kill her she annoys me to death. And the only thing she helps me with really is the Dragonstone, Thalmor Embassy and Alduin's Wall, and it was more Esbern who helped with that last one. Apart from that she didnt do anything useful and to be perfectly honest I am sure I could have figured something out in her absence. Maybe not as quickly but still with the College or Paarthunax or something.
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Georgia Fullalove
 
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Post » Mon Jun 04, 2012 2:41 pm

Forget Delphine... how do I get Maven to follow me there?
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Kill Bill
 
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Post » Mon Jun 04, 2012 8:19 am

I don't really understand why people hate her though.
I don't either. I have come to accept that I'm one of the few people on planet earth who actually like her. I seem to develop fondnesses for real life people everybody who else hates too, so it isn't much of a surprise.
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Jason Rice
 
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Post » Mon Jun 04, 2012 1:37 pm

shes got attitude, demanding stuff even though shes in no position to do so

id feel sorry for esbern to be stuck with her if he wasnt a similar nut

well since i cant lure her to boethiah ill just remove the essential, cut off her head and dump her body in a cesspit

and esbern with it if he gives me [censored]
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Leah
 
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Post » Mon Jun 04, 2012 9:06 pm

Forget Delphine... how do I get Maven to follow me there?
We WISH...

Unfortunately, anyone marked 'essential' will not activate the ritual stone*, so even if you drag them there you can't kill them.


*The script has a blocker in place to prevent them from triggering the next stage, which happens when the stone is activated; since the one doing the activating is script-killed as a result, they had to do this to keep the game from hanging (script-kill firing on essential person = broken script, as it can't resolve the conflict).
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OJY
 
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Post » Mon Jun 04, 2012 4:08 pm

I can understand, while I dont want to kill her she annoys me to death. And the only thing she helps me with really is the Dragonstone, Thalmor Embassy and Alduin's Wall, and it was more Esbern who helped with that last one. Apart from that she didnt do anything useful and to be perfectly honest I am sure I could have figured something out in her absence. Maybe not as quickly but still with the College or Paarthunax or something.
Where did she help with anything? You could have figured the dragons' resurrection on your own and search for clues as to why they are back. The Thalmor Embassy didn't really help with anything other finding about another annoying Blade member.

Both Delphine and Esbern are just forced into the storyline to make you work with the Blades.
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Lawrence Armijo
 
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Post » Mon Jun 04, 2012 12:03 pm

She's essential. I don't really understand why people hate her though. She helps the player alot with the dragons and such.

I only hate her for her atrocious voice acting. I agree with her that Parthy needs to die though. I'd love to be able to sacrifice her to Boethiah.
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CORY
 
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Post » Mon Jun 04, 2012 5:58 pm

her attitude is a reflection of the way that she walks.

she has a stick up her butt.
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Ludivine Poussineau
 
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Post » Mon Jun 04, 2012 7:16 pm

I imagine the reason people hate Delphine and Esbern are because they treat the Dragonborn, the person they are sworn as Blades to serve, as a lackey to be bossed around and expected to do as they say, when it's supposed to be the other way around. If you choose to ignore their demand to kill a certain someone, they cut off support to you, the Dragonborn, who, again, they are sworn to serve as Blades, simply because they refused to do it themselves, and refuse to listen to what you have to say about the person they want dead.

After all, if not for the Dragonborn, Delphine would still be cowering in her inn in Riverwood, and Esbern would still be living like a bum in the Ratway, both hiding from the Thalmor. If the Dragonborn hadn't given up some of his/her blood to open up Sky Haven temple, they wouldn' have access to a hidden fortress to rebuild the order in and hide from the Thalmor there.
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Kayleigh Mcneil
 
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Post » Mon Jun 04, 2012 6:50 am

I'd say wait for DLC. I think a lot of essential characters (at least from the civil war and main quests) will have more options, ways of conflict with them, etc..



...

One can hope at least. That's how I'd do it, if I was a writer. I mean, it'd be kind of silly to let all of these people die in random, lackluster ways.
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Dan Wright
 
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Post » Mon Jun 04, 2012 12:24 pm

i hope so....cuz i got a list of people who need a dirt nap.
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Ebony Lawson
 
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Post » Mon Jun 04, 2012 4:08 pm

They've been hiding their whole lives from the Thalmor and are grumpy about it. They take no bull when it comes to getting the job done. At the same time, the Greybeards are a bunch of rambling lunatics that don't help at all and just say "maybe if the world is meant to end, we should let it"

Pick your poison. Definitely a lot of George RR Martin's themes in the manner of the good guys. Because there are none.
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Dalley hussain
 
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Post » Mon Jun 04, 2012 12:50 pm

Delphine and Esburn are vile. I would kill them if I could.

Delphine is a obnoxious b**tch who acts like your boss when they are sworn to serve you.
The blades are totally irellevent after finding the temple.
They would'nt have got it open without your blood, then they act all huffy because you won't kill someone who helped save the world in a greater way than they did.
And are too cowardly to do it themselves.

But I would'nt use Delphine as a sacrifice. You want a person you hate, but don't loathe as a sacrifice.
So tempting to pin her to a piller and sacrifice her though.
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Lexy Corpsey
 
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Post » Mon Jun 04, 2012 6:17 pm

Perhaps it's not Delphine who's arrogant and ungrateful, but the players. Merely a thought.

The choice never bothered me -- I saw it for what it was, a moral choice based on whether or not you believe that present good deeds expiate past evil ones.

But to answer your question -- no, never. Absolutely impossible. She's essential and she doesn't have the proper voice files for following.
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jessica robson
 
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Post » Mon Jun 04, 2012 12:37 pm

There is absolutely nothing submissive about Delphine. Is that her husband that owns the inn? Boyfriend? Business partner?

spoiling stuff

When she leaves she stands in front of him and says basically, "whelp, I'm leaving and I'll probably never be back" and then just stands there staring at him for a few minutes as if she wants to say something else... but never does.

She is absolutely unsubmissive to the point where you can't even tell her to "wait here" and if you did she would tell you where to shove it.

as a dude who likes strong women, she does it for me :)
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Chrissie Pillinger
 
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Post » Mon Jun 04, 2012 10:10 am

I think he's just an employee. I thought it was cool how she gave up the tavern to him too. Her relationship with him was funny, what little you see of it. It all depends on how you read into things too. One last playthrough I had was a hot female character. "Orgnar! Orgnar! Are you listening to me?" Of course, he wasn't listening. He was staring at the woman who just walked in his bar. Bethesda doesn't write too much into the scenes, so you can read them multiple ways.

As for the [censored]iness, it's really a common trope, to have a lot of military characters be difficult or stuffy. It's in shows and movies all the time. Her attitude doesn't really strike me as some travesty of epic proportions. I've worked at places with bosses who were more deserving to be sacrificed to a daedric prince.
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Cccurly
 
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Post » Mon Jun 04, 2012 9:13 am

Perhaps it's not Delphine who's arrogant and ungrateful, but the players. Merely a thought.

The choice never bothered me -- I saw it for what it was, a moral choice based on whether or not you believe that present good deeds expiate past evil ones.

But to answer your question -- no, never. Absolutely impossible. She's essential and she doesn't have the proper voice files for following.

I really am unimpressed with "moral choices" in a game I play for escape. So guess what? I no longer bother with the MQ or the civil war. Yay for Beth making it possible for this game to be all things to all people!
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NO suckers In Here
 
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Post » Mon Jun 04, 2012 6:38 pm

Ah, but what did fans call Oblvion? "Disney-like," was it? So it's only natural that they'd give darker choices. And perhaps not a morality-based choice, but a choice based on personal belief nontheless.

For reference, since another "Delphine is the devil" thread seems to have started: the scene that occurs if you return to Sky Haven Temple after the main quest.

Esbern: "You've done it... just as the prophecy said... I knew you could do it... I believed in you, and yet... I still didn't think I'd live to see this day. Thank you. Thank you, Dragonborn. You've done a great service for us all."

[Next bit only occurs if stage 50 of MQParthurnaax is not done; in other words, if Parthuurnax yet lives.]

Delphine: "There's still the matter of Paarthurnax. I'm not ungrateful for what you've done. Esbern speaks for both of us. But our oath as Blades binds us. Paarthurnax must die. There's no excuse now that Alduin is dead."
Esbern: "I'm afraid she's right. I'm deeply sorry that this has to come between us. But just as Paarthurnax's later deeds do not expiate his crimes, your deeds do not allow us to ignore our duty. I hope you will return to us soon with the news that justice has finally been done. With both Alduin and Paarthurnax dead, a dark chapter in history will finally be closed."
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Katie Samuel
 
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Post » Mon Jun 04, 2012 8:04 pm

What I love about the moral choices is that it is an escape, therefore I can take the "wrong" one with no consequences.

But honestly I never really thought of the killing a person as a morale choice. I thought of it in game terms as a "what happens if I..." choice.
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Vicki Blondie
 
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Post » Mon Jun 04, 2012 3:49 pm

Well, I wasn't one of those who was blasting Oblivion as "Disney-esque". I loved it the minute I started playing it, and I love it to this day (in fact, I spend about as many hours playing Oblivion as I do Skyrim....)

My point stands: for me (obviously this is a personal opinion - see my sig....) I do not want games to pretend to reality with "moral" crap. And that's why I love TES - because it lets me opt out of that sort of stupidity. If YOU want to agonize over moral choices in a game that's supposed to be an escape from the world we all live in, fine. However, I'd suggest for that darker side, you might just go play the Fallouts.
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Sara Johanna Scenariste
 
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Post » Mon Jun 04, 2012 7:30 am

I don't really care for morality so much as I do consequences and implications - and seeing results and feedback to your actions. It's more about your relationships with people in the game world, rather than some looming sense of morality. I can judge the moral implications on my own. Generally speaking, it's like playing with a sophisticated ant farm or something. I don't want to play with something where the ants never respond at all, and I have to just imagine what they're doing.
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Jesus Sanchez
 
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Post » Mon Jun 04, 2012 7:59 am

I don't really care for morality so much as I do consequences and implications - and seeing results and feedback to your actions. It's more about your relationships with people in the game world, rather than some looming sense of morality. I can judge the moral implications on my own. Generally speaking, it's like playing with a sophisticated ant farm or something. I don't want to play with something where the ants never respond at all, and I have to just imagine what they're doing.

Oh yes, a lot of us aren't thrilled with the "feedback" level of this game (and Oblivion, truthfully, wasn't much better - a little better, but not much). It would be nice if the choices you made (outside the bludgeon-type you see with the civil war) had a real effect on Skyrim.
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alicia hillier
 
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