I quite enjoy the people coming on and saying that this is purley an accident that this happens that they broke the game. BS.... in every case I have read about and heard about this behavior it has been intentional. All these people with Dragon and Daedric armor/weps knew exaclty what they were doing. Anyone who believes that by taking 3 days to power level up crafting skills to get the top tier items in the game is an accident needs their head examined. Then the pure foolishness complaing when they go do quest numer 2 and crush everything in one hit with legendary gear is mind blowing.
It would be the same thing if I willingly used the frost troll you can find at lvl 4 going up the 7,000 steps to power level bow and one handed weapons to 100 (you know they heal themselves right and you can run around them easily). Then coming in here and complaining that the available mechanincs broke the game because with 100 skill I just crush everything and all the fun is gone.
I play a warrior with one handed + block + bs. I realised the first hour that I could level up my Smith skills to 100 and wear the top gear but chose not to.
I think one of the Jarls or someone you meet early in the game actually says something relevant here, I think it was osmehting about "using wisodm....."
Well I got to glass just doing normal smithing(no powerleveling) before I realized I was breaking the game, but it was too late. Once I had my legendary glass sword it was obvious. Ripping through everything on Master now. I mean of course I knew I would become more powerful. Didn't realize I'd become godlike powerful! The point remains, you shouldn't break the game just normally leveling a skill. The fact you have to shy away from crafting to keep your game challenging is proof that it needs fixing
Exactly.
Using the blacksmithing skill
at all results in breaking the game. That absolutely is using the game as intended, and not an exploit. If using the skill
at all is breaking the game, then it should be fixed, plain and simple. Being able to just smith your own sword to insane damage bonuses winds up meaning that it's more practical to train in smithing than to train in weapons skills, because that smithing skill's resulting sword is more applicable in killing your enemies than the actual skill with which you wield it.
I also don't understand how people would somehow think that something like training your skills on purpose is somehow an exploit. In Oblivion, I used mods to put in training dummies and asking fighter guild members for sparring matches to train up my underused weapons skills... because it just makes sense that a warrior would want to train on a training dummy or with a sparring partner rather than rushing into a portal to Oblivion with an unfamiliar weapon. If you don't want to do that, fine, but don't act surprised when people want to train their skills in a game that rewards training.