Issue with dialog repeating despite stage advancement

Post » Wed Feb 27, 2013 2:58 pm

I'm having an issue with dialog repeating. Every 24 hours my companion fires a package that forces her to talk to the player. Let's say it's stage 30. At stage 30 she approaches the player, there's a conversation and at the end the goobye flag is set and in the script fragment for that dialog advances the stage to 31. You would think the coversation would not repeat because the stage advances to 31.

It doesn't. She repeats the conversation.

The only way it advances is if the player changes cells or perhaps is a specific distance away from the her. I can't figure out a way around this. Oblivion dd not behave like this. My theory is the package is overriding the stage advancement and simply firing again before the stage advances. If you tab out when she starts the conversation again the stage advances.

As a side note, once stage 31 is set, in stage 31's script fragment that is where the wait is and the advancement to the next conversation at, say, stage 35. That all works correctly.

Any help here is greatly appreciated.
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