Best "Werewolf Changes" thread I've seen yet, makes me want to add my own input, so here goes...
I think I'd like to see Werewolves behave more like Vampires, in a sense(not to say Vampires don't need some tweaking as well, but that is for another thread

). At first, transformations should be uncontrollable; perhaps once every night at midnight. If you happen to be sleeping at the time, it will force you to wake up and transform.
From here I think of several different ideas.
A ) Feeding advances your "werewolfness". As you advance you gain more control and are forced to transform less (once every other night, then every 3 nights and so on) as well as gaining more werewolf abilities (detect life, super strength, ect).
B ) You are stuck in this "forced" transformation until you feed. This would then link back to (A)
C ) You stay a werewolf until day break. If you don't feed you gain a "hunger" debuff (as others have already suggested). This would link back to (A)
D ) You stay a werewolf until day break. If you feed you gain a "satiated" buff, increasing your strength in human form. Linked back to (A)
There is so much potential to expand upon the werewolf gameplay "model". As it is now, it's still pretty cool, but feels more like a gimmick than a gameplay element.
I can't wait for the Construction Kit and if this mod looks like it can deliver the enhanced werewolf experiance I was looking for. If you need/want any help with this once the 'Kit is released, let me know; I would jump at the chance to improve this little aspect
