Magic kill cams got to go!

Post » Tue Jun 12, 2012 8:25 pm

I'm a newbie. 90% of the people I know IRL who play Skyrim are newbies. If you 'srs RPG gamer vets' didn't have us newbies, then you'd be stuck with the small amount of people who played Arena when it was released and Daggerfall would probably have been your last game. Companies need money, believe it or not.

What's silly is the idea that a game has to be "dumbed down" in order to appeal to "newbies". I think any moderately intelligent person (anyone who can graduate high school) with at least a 10 minute attention span could enjoy a game more complex than Oblivion or Skyrim.


On topic, yes, of course magic kill cams have to be removed. To be honest they are just extremely dull and the sudden slow motion jump to 3rd person is immersion breaking, plus as mentioned by others there can be issues with the spell not actually killing the enemy despite the kill cam activating.
User avatar
^_^
 
Posts: 3394
Joined: Thu May 31, 2007 12:01 am

Post » Wed Jun 13, 2012 1:40 am

You are my hero. You've just made these forums a better place, and summed up half of the forum in four links.

Well to be honest, those four and Kiralyn's link sums up the majority of almost any forum :hehe:
User avatar
Sierra Ritsuka
 
Posts: 3506
Joined: Mon Dec 11, 2006 7:56 am

Post » Wed Jun 13, 2012 4:21 am

I love them. Nicely done Beth.

I agree . Loving them but again I don't seem the have the problems folks above are complaining about.

Earthlinger. The only reason I'm in favor of a toggle is its no skin off my nose. Its unbelievibely far down on my wanted list. In fact its not even there except as consideration for what I consider fuddy duddies. The only selfish reason I would want something like that would be if there was an option for more frequency also. In an option betwwen having them or not, I'm definately in favor of more killcams. In fact I'd like it like Batman Arkham Asylum where the last foe always gets the killcam.
User avatar
Chad Holloway
 
Posts: 3388
Joined: Wed Nov 21, 2007 5:21 am

Post » Wed Jun 13, 2012 6:42 am

Wow, haent played skyrim since ME 3 was released, but they actually screwed up magic EVEN MORE?! This makes me regret spending so much time on my pure mage that hass all magic schools mastered....and a magicka reserve of almost 1000
User avatar
Kara Payne
 
Posts: 3415
Joined: Thu Oct 26, 2006 12:47 am

Post » Wed Jun 13, 2012 6:35 am

To clear things up in regards to killcams:

In general, only the last enemy on the killing blow will tigger a killcam
UNLESS you're a werewolf (at least in my experience)

Magic and Archery killcams could not realistically be made to always hit, unless you want arrows which can change course mid air. During the time it takes your arrow to fly, an NPC can choose to move out of the way or cast a healing spell, which would stop it from killing them, but the killcam needs to trigger on firing or it'd look wrong.

You cannot die mid killcam, but you can die afterwards due to disorientation.

Finally, there is a humorous bug which occurs when you trigger a killcam on an enemy who triggers a killcam on you - Your body dies, but you don't. You start being a physics object just by walking around, making a crazy thumping noise.
User avatar
Lily Evans
 
Posts: 3401
Joined: Thu Aug 31, 2006 11:10 am

Post » Tue Jun 12, 2012 10:22 pm

If everything had to be the same as in previous TES games then the series would have died out with Morrowind. I wouldn't have bought Skyrim if it was the same as Oblivion, Morrowind, Daggerfall or Arena.

Bring on the Killcams, I say! I'd love to see my character Fus Ro Dah a bandit off of a mountain! Sure, include a toggle if you want, but really there are more important things, like DLC, bug fixes and more killcams.

And besides, if Skyrim hadn't brought us 'newbies' to the series then there would be no hope of a sixth Elder Scrolls title.
That is the whole point. The game has been watered down beyond recognition. Less guilds. Boring quests. Less armour. Less Playspace. Less Weapons. No spell making. Less spells. They are just catering for babies. Everything has to be spoon fed. On top of that they force killcams. I like the first person real time ones but dislike the slo mos. This is skyrim not smackdown vs raw 2012. I'm not saying everything has to be the same. If you have played previous elder scrolls you will know what I mean. They would have been able to create ES VI without all the cod playing 'newbies'. If that is how it works how come skyrim was produced? How would fus ro dah cam work. You don't know if the enemies dead til they hit the ground.More important than killcams should have been better quests. Maybe they could have added in more weapons. To make a toggle takes one minute. You make it sound as if it will take months. We don't need newbies. All the crying for 'sik' wrestling move finishers has just ruined the series. It would have been better if skyrim wasn't as successful. You''ll be wanting a new elder scrolls every year now just like beloved cod...
User avatar
Angelina Mayo
 
Posts: 3427
Joined: Wed Jan 24, 2007 4:58 am

Post » Wed Jun 13, 2012 6:50 am

Do what....newbies?.....The series was doing fine before you, it would do fine without you.
I agree too
User avatar
oliver klosoff
 
Posts: 3436
Joined: Sun Nov 25, 2007 1:02 am

Post » Wed Jun 13, 2012 1:09 am

1) They don't do ANYTHING. The magic kill cams are -literally- just a different angle on your character. It baffles me that Bethesda proudly showed this off and implemented it in the game when all the developer that made this did was....MOVE THE CAMERA!!! That's literally all he did! Melee finishing moves, your character DOES SOMETHING. He'll perform some move he wouldn't normally perform. Magic kill cams are literally just a different camera angle as your character attacks the exact same way he always has.

2) They miss. A lot. If I had a dime everytime I had the magic kill cam miss, I could've paid for the game. Which is impressive, considering the magic kill cams are fairly new. It's especially frustrating when I'm about to kill that enemy mage before he heals himself, I launch a fireball, it misses and the mage begins to get on his feet again, then I think "ok I still got time for a shot, no worries," and then the kill cam triggers AGAIN and misses AGAIN, just long enough for the enemy mage to heal up.
That is what I have said. All I get is people saying,'deeze kill cams iz sik, dey are so good fanks for making de most perfect game ever Befesda. Why iz you complaing about them soo much?' It is alao the fact that Bethesda said rather coldly no toggle. It's the same with bow killcams. What is so fun about seeing a wolf getting an arrow in it in slo mo from a foot away?
User avatar
Janeth Valenzuela Castelo
 
Posts: 3411
Joined: Wed Jun 21, 2006 3:03 am

Post » Tue Jun 12, 2012 2:41 pm

Do what....newbies?.....The series was doing fine before you, it would do fine without you.

Ah, the stupidity of this statement is astounding, matched only by those seconding it.

Without "noobs" or "newbies" a game dies. I have seen it happen, and it happens to all games that fail to replenish their ranks with fresh numbers.

It happened to soo many "muds" when the graphical games came into competition. No more noobs, a game full of hostile veteran players, and the population stopped expanding. After a while, an old player drops off here or there for life issues, family, death, job/no job. The population shrinks and shrinks. A 15,000 strong MUD I played in the 90s has shrunk to about 120 members today. I play L4D2, without a constant supply of "nubs" to deal the with people moving on to other titles or just getting bored the gaming population would shrink, and VS games would become unplayable. Thank god we do have fresh nubs constantly and that some in the community help them, or us VS players would be high and dry. I can think of 3 more examples off the top of my head, but for brevity I'll stop it here.

Saying new players are not important to a game or a genre is shortsighted and woefully ignorant.
User avatar
Pumpkin
 
Posts: 3440
Joined: Sun Jun 25, 2006 10:23 am

Post » Wed Jun 13, 2012 12:27 am

I am a new player. I ported over from Fable, whose kill slow motion things made me leave. I don not like the slow motion kills, never have, in any game. I would live to have a toggle for it's removal. I have had a couple of the not kill, kill cams. Though I have not been crumped buy some thing after/during. The kill cams add nothing to the content of the game. To me they are a waste of coding, and developer effort. More space, larger cities, more conversation topics, more NPC's, larger battles, and/or more quests would have been better.
User avatar
Undisclosed Desires
 
Posts: 3388
Joined: Fri Mar 02, 2007 4:10 pm

Post » Tue Jun 12, 2012 6:48 pm

[



Ah, so we're going http://tvtropes.org/pmwiki/pmwiki.php/Main/ItsPopularNowItsvcks?from=Main.ptitle6cd1cskka05i, are we?


---
And yes.... there have been people in the "dumbing down" threads calling MW dumbed down from Daggerfall. :tongue:
Morrowind is incredibly dumbed down, however Daggerfall didn't do half the things it tried to well in the first place so not many people complained.
User avatar
R.I.P
 
Posts: 3370
Joined: Sat Dec 01, 2007 8:11 pm

Post » Wed Jun 13, 2012 1:20 am

That is the whole point. The game has been watered down beyond recognition. Less guilds. Boring quests. Less armour. Less Playspace. Less Weapons. No spell making. Less spells. They are just catering for babies. Everything has to be spoon fed. On top of that they force killcams. I like the first person real time ones but dislike the slo mos. This is skyrim not smackdown vs raw 2012. I'm not saying everything has to be the same. If you have played previous elder scrolls you will know what I mean. They would have been able to create ES VI without all the cod playing 'newbies'. If that is how it works how come skyrim was produced? How would fus ro dah cam work. You don't know if the enemies dead til they hit the ground.More important than killcams should have been better quests. Maybe they could have added in more weapons. To make a toggle takes one minute. You make it sound as if it will take months. We don't need newbies. All the crying for 'sik' wrestling move finishers has just ruined the series. It would have been better if skyrim wasn't as successful. You''ll be wanting a new elder scrolls every year now just like beloved cod...

Quote for the damn truth. So glad someone see's the series for where its heading.

Bethesda are trying to be COD, when they dont need too, theyre ****ing Elder Scrolls! They're playing sheep when they should be leader.
User avatar
Charlotte Lloyd-Jones
 
Posts: 3345
Joined: Fri Jun 30, 2006 4:53 pm

Post » Tue Jun 12, 2012 11:59 pm

I vehemently disagree with this!

I LUV the kill cams for both mages and archers. It has reinvigorated my mage and archer playthrough, which were fun before, but now I'm giddily waiting for each kill cam animation. This is a way to view my character's front side/face more often. I liked this change so much, I even downloaded the Dance of Death mod! I tweaked .INI so then archery kill cams occur more frequently.

I guess I'm a VATS junkie from Fallout New Vegas. This brings me that fun.

I guess, everything is in the eye of the beholder. I'd just wish they would correct the timing so then the animation fires off only when there is surefire way that the target gets hit (avoiding the arrow hitting the rock problem).

Still, I'll all for these changes. I'd luv some more though. For example, for arrow to hit the enemy's neck and they spurt/choke on blood. Mmmm yes!

Best!
User avatar
Jacob Phillips
 
Posts: 3430
Joined: Tue Aug 14, 2007 9:46 am

Post » Wed Jun 13, 2012 5:14 am

Ah, the stupidity of this statement is astounding, matched only by those seconding it.

Without "noobs" or "newbies" a game dies. I have seen it happen, and it happens to all games that fail to replenish their ranks with fresh numbers.

It happened to soo many "muds" when the graphical games came into competition. No more noobs, a game full of hostile veteran players, and the population stopped expanding. After a while, an old player drops off here or there for life issues, family, death, job/no job. The population shrinks and shrinks. A 15,000 strong MUD I played in the 90s has shrunk to about 120 members today. I play L4D2, without a constant supply of "nubs" to deal the with people moving on to other titles or just getting bored the gaming population would shrink, and VS games would become unplayable. Thank god we do have fresh nubs constantly and that some in the community help them, or us VS players would be high and dry. I can think of 3 more examples off the top of my head, but for brevity I'll stop it here.

Saying new players are not important to a game or a genre is shortsighted and woefully ignorant.
I don't mind new fans entering the fold but as I said in another thread:
I'm being hypothetical, If Oblivion was a sequel to Morrowind it would have sold as much and (possibly) made the genre popular, instead they "sold out" if you will. We are the minority mainly because Oblivion, the first TES game to have almost everyone in the world play it, wasn't Morrowind 2 and as such the MW style of game became a historical part of TES rather than the main features.
I agree that now it would be hard to backpedal and make a MW style game when TES has become famous to average Joe as an OB/SR type of game but if they stuck with their original values for their big game the whole industry might be a little different (imo better) for it.

TES had finally found it's footing with Morrowind, and instead of builfing on that they made Oblivion, which was still a great game, just different.
User avatar
Kelly Upshall
 
Posts: 3475
Joined: Sat Oct 28, 2006 6:26 pm

Post » Tue Jun 12, 2012 4:21 pm

I don't mind new fans entering the fold but as I said in another thread:
I'm being hypothetical, If Oblivion was a sequel to Morrowind it would have sold as much and (possibly) made the genre popular, instead they "sold out" if you will. We are the minority mainly because Oblivion, the first TES game to have almost everyone in the world play it, wasn't Morrowind 2 and as such the MW style of game became a historical part of TES rather than the main features.
I agree that now it would be hard to backpedal and make a MW style game when TES has become famous to average Joe as an OB/SR type of game but if they stuck with their original values for their big game the whole industry might be a little different (imo better) for it.

TES had finally found it's footing with Morrowind, and instead of builfing on that they made Oblivion, which was still a great game, just different.

I can agree with this, I just dislike the ignorant noob bashing, as if the new player is at fault for Bethesda changing some core principles of the game.
User avatar
Iain Lamb
 
Posts: 3453
Joined: Sat May 19, 2007 4:47 am

Post » Wed Jun 13, 2012 12:01 am


Ah, so we're going http://tvtropes.org/pmwiki/pmwiki.php/Main/ItsPopularNowItsvcks?from=Main.ptitle6cd1cskka05i, are we?


Called it.
User avatar
Jessie Butterfield
 
Posts: 3453
Joined: Wed Jun 21, 2006 5:59 pm

Post » Tue Jun 12, 2012 10:44 pm

That is the whole point. The game has been watered down beyond recognition. Less guilds. Boring quests. Less armour. Less Playspace. Less Weapons. No spell making. Less spells. They are just catering for babies. Everything has to be spoon fed. On top of that they force killcams. I like the first person real time ones but dislike the slo mos. This is skyrim not smackdown vs raw 2012. I'm not saying everything has to be the same. If you have played previous elder scrolls you will know what I mean. They would have been able to create ES VI without all the cod playing 'newbies'. If that is how it works how come skyrim was produced? How would fus ro dah cam work. You don't know if the enemies dead til they hit the ground.More important than killcams should have been better quests. Maybe they could have added in more weapons. To make a toggle takes one minute. You make it sound as if it will take months. We don't need newbies. All the crying for 'sik' wrestling move finishers has just ruined the series. It would have been better if skyrim wasn't as successful. You''ll be wanting a new elder scrolls every year now just like beloved cod...

Catering for babies? That's rather insulting, you do realize. Those "babies" are not the ones stamping their feet and screaming at Bethesda to change a game that has won game of the year, has overwhelmingly positive user reviews on all review web sites, and has generated sales numbers that some of the previous TES titles haven't combined. I'd report you for the insulting remark, but I'm not a child like some people are (the person I'm speaking of knows who I'm referring to).
User avatar
carla
 
Posts: 3345
Joined: Wed Aug 23, 2006 8:36 am

Post » Tue Jun 12, 2012 11:31 pm

put a minimum range on it too. if im doing flames, or some other channeled spell that goes a short distance, i dont want a killcam...
User avatar
Ronald
 
Posts: 3319
Joined: Sun Aug 05, 2007 12:16 am

Post » Wed Jun 13, 2012 12:44 am


Quote for the damn truth. So glad someone see's the series for where its heading.

Bethesda are trying to be COD, when they dont need too, theyre ****ing Elder Scrolls! They're playing sheep when they should be leader.
It happened to Battlefield and it's happening to ES. We were doing just fine without all the cod players.
User avatar
rheanna bruining
 
Posts: 3415
Joined: Fri Dec 22, 2006 11:00 am

Post » Tue Jun 12, 2012 4:43 pm

Quit playing Skyrim so you don't have to see the kill cams. Problem solved.
User avatar
Marie Maillos
 
Posts: 3403
Joined: Wed Mar 21, 2007 4:39 pm

Post » Tue Jun 12, 2012 3:35 pm

Catering for babies? That's rather insulting, you do realize. Those "babies" are not the ones stamping their feet and screaming at Bethesda to change a game that has won game of the year, has overwhelmingly positive user reviews on all review web sites, and has generated sales numbers that some of the previous TES titles haven't combined. I'd report you for the insulting remark, but I'm not a child like some people are (the person I'm speaking of knows who I'm referring to).
Report me? For the insulting remark? Are you actually being serious? It is a statement. I'm sure you haven't played previous ES and so you don't have a clue what I am talikng about. The game is not perfect despite you claiming it to be. If people don't want things changed we will get a cod elder scrolls that is EXACTLY the same and comes out every year. To be honest there wasn't much competition to game of the year. If it was released in 2012 it wouldn't win. Oh, and sales don't matter. Look at cod. Loads of people play it, but it's still awful. To be honest why are you even participating in this thread if all you can do is moan about people wanting a toggle. END OF CONVERSATION.
User avatar
kyle pinchen
 
Posts: 3475
Joined: Thu May 17, 2007 9:01 pm

Post » Tue Jun 12, 2012 5:03 pm

This.

I haven't had any instances of the problem that the OP describes. Every time the "Kill Cam" has kicked in on my Mage, I've always had the enemy die. I haven't had one kill cam where the enemy lived.

I love the magic kill cams. I think they look great, and it's fun to see my Mage greasing an enemy from a cinematic angle through magic. I like the addition.

I actually enjoy them also. It could be that at higher levels as spells start doing more damage, the probability of a true kill shot increases to the point this isn't so much an problem as at around level 14 with 2nd tier destruction magic, which is what I was having issues with.

One more vote for toggle! I'm sure they'll get to it. ;)
User avatar
Lauren Dale
 
Posts: 3491
Joined: Tue Jul 04, 2006 8:57 am

Post » Wed Jun 13, 2012 6:21 am

teach yourself to code so you can fix the problem yourself and quit [censored] on these forums about it
Besides, polls on a forum that only reflect a tiny portion of the fanbase(and a pretty biased portion at that) don't mean anything.
You want to send a message to Bethesda about what the fans want? make a mod. If lots of people like it, Bethesda will notice that more than they'll notice endless complaints on a forum-for good reason too.
User avatar
Niisha
 
Posts: 3393
Joined: Fri Sep 15, 2006 2:54 am

Post » Tue Jun 12, 2012 7:00 pm

Report me? For the insulting remark? Are you actually being serious? It is a statement. I'm sure you haven't played previous ES and so you don't have a clue what I am talikng about. The game is not perfect despite you claiming it to be. If people don't want things changed we will get a cod elder scrolls that is EXACTLY the same and comes out every year. To be honest there wasn't much competition to game of the year. If it was released in 2012 it wouldn't win. Oh, and sales don't matter. Look at cod. Loads of people play it, but it's still awful. To be honest why are you even participating in this thread if all you can do is moan about people wanting a toggle. END OF CONVERSATION.

Dude he's like 12 years old. Dont waste your breath.
User avatar
Niisha
 
Posts: 3393
Joined: Fri Sep 15, 2006 2:54 am

Post » Wed Jun 13, 2012 5:41 am


Quote for the damn truth. So glad someone see's the series for where its heading.

Bethesda are trying to be COD, when they dont need too, theyre ****ing Elder Scrolls! They're playing sheep when they should be leader.

Yep, I loved that guys part about when people were crying for "Sik" wrestling moves and the Smackdown vs. Raw thing. I mean, it's true. The hand to hand combat is FAKE FIGHTING WWE style. It's nonsense. and it's 100% mandatory.

The thing is, I was a supporter of VATS and slow mo gore kills in Fallout 3. I thought it fit pretty well and carried over nicely from 2D FO1 VATs.

I don't 100% hate kill cams in Skyrim, but I'd like to be able to turn that junk off when fighting a real battle.
User avatar
Tiffany Holmes
 
Posts: 3351
Joined: Sun Sep 10, 2006 2:28 am

PreviousNext

Return to V - Skyrim