Over 26,000 People Voted And More Than 75% Experiencing Prob

Post » Wed May 16, 2012 3:52 am

They are the community managers. They should be...you know...communicating with the community maybe?
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Alada Vaginah
 
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Post » Wed May 16, 2012 7:07 am

The sub forums for the Xbox and PC version have DIRECT and official responses stickied at the top regarding specific issues.

The PS3 subforum is barren.

What he and many others would like is a guarantee that this problem will get fixed in the very next patch.

Well they'll all have to keep hoping (and whining I'm sure) because nobody can every 100% guarantee any patch will fix every instance of any bug. It's simply not possible. Period.
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krystal sowten
 
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Post » Wed May 16, 2012 4:09 am

Well I am at about 38 hours in with a save file of 6.1 MB with no issues yet. However just to be safe I clicked the link to register my game. I have never done that for a PS3 game before. Thanks for the link. At least I might have a chance at a refund if my game starts acting up and is un-playable.

I was lucky with Fallout 3 and New Vegas, had very few issues. Weird how some do and some don't. However I am really hoping I don't have the PS3 lag issue with Skyrim as I am really enjoying the game so far.

And what the one poster said is most likely correct, those who are having no issues most likely won't even bother to vote in a poll. I worked in retail for 27 years and those who are unhappy about something are always more vocal, while the satisfied customer just enjoys their product and never voices an opinion usually.

Ok, back to my game with fingers crossed.
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NeverStopThe
 
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Post » Wed May 16, 2012 12:02 am

someone should of posted a link to that poll when it was live, good find though
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Elizabeth Falvey
 
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Post » Wed May 16, 2012 2:25 am

someone should of posted a link to that poll when it was live, good find though

There was a link to it during that time somewhere here.
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Dalton Greynolds
 
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Post » Wed May 16, 2012 12:06 am

Well I am at about 38 hours in with a save file of 6.1 MB with no issues yet. However just to be safe I clicked the link to register my game. I have never done that for a PS3 game before.

Pretty much sums up my registration history too. By far the best game I've played yet, but also by far the worst gaming experience I've had yet. So much promise...shattered.
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rheanna bruining
 
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Post » Wed May 16, 2012 4:45 am

I think at this point we can all just face facts (This is addressed to the apologists out there as well as the staff at Bethesda) that there is most definitely a major problem with the Playstation 3 version of the game. This goes beyond a small user base experiencing a handful of rare glitches to a game which is fundamentally broken at a coding level. There is really no other way to put this but: Bethesda knowingly released a version of their game Skyrim which was broken and intentionally mislead consumers into buying it with false promises of equal performance on the Playstation 3 that was comparable to the PC and Xbox360.

I am highly doubtful a patch will fix this.

I would also like to take a moment to offer a warning to others here on the forum and ask they spread it to friends who purchased this game on the PS3. By purchasing this game you are entitled to 90 days of protection under warranty however Bethesda put a caveat in the back of the game manual which states the following:

"To be eligible for warranty protection hereunder, you must register at www.gamesas.com within thirty (30) days of purchase. Failure to register within thirty (30) days of purchase shall result in the loss of your warranty protection. Warranty protection is available only to you, the original purchaser. In the event of any questions in this regard, Bethesda Softworks reserves the exclusive right to determine warranty eligibility and appropriate redress, if any."

What this means is if you fail to register the game you give up your rights to make a claim under warranty. It may also impact your ability to take part in a class action lawsuit if one gets filed. Here is the link to their site and the registration section (which is hidden within a subsection of the contact tab. Intentionally if you ask me) http://www.gamesas.com/eng/register.php

It is already the 22nd, that means that there are only 19 days left to register from launch.

REGISTER YOUR GAME, GET YOUR WARRANTY ON RECORD. THEY ARE DELAYING AND DRAWING OUT PATCHES TO LULL US INTO WAITING AND HAVING OUR WARRANTIES LAPSE. DO NOT LET THEM GET AWAY WITH IT.

err, PC version isn't so hot either btw... most say worse then PS3, you know, since we can't actually load the game..
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jasminε
 
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Post » Wed May 16, 2012 4:13 am

No surprise here. This is absolutely ridiculous. I'm returning my copy through Bethesda (even though they personally don't believe the PS3 version has any issues), and never buying a single thing from them again. It takes a great deal for me to ditch and stop endorsing a company. A game so clearly broken on day 1, and they refuse to give us any straight answers, and even have the nerve to make it difficult for a refund. If this issue happened to only the Xbox 360 users, you KNOW it would have been at least addressed of in a heartbeat.

I've just sent my article out to my friend K who works for the New York Times, and included more sources and quotes from users, as well as the IGN poll. I'm SO glad I waited. I hope this gets published, because this was my best writing.
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Jade Muggeridge
 
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Post » Wed May 16, 2012 10:08 am

Someone should tweet the link to Pete and send a PM with the link to Gstaff and Breckon. It would be interesting to see what they responded with (if they responded).

Despite Bethesda's downplaying of the issues, this clearly shows the problems are widespread. We now have evidence we aren't just a very vocal minority.
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Anna Watts
 
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Post » Wed May 16, 2012 1:55 am

I've just finished recording a video. I will post it shortly.
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Louise
 
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Post » Wed May 16, 2012 3:12 am

What burns my ass is that nobody in charge is communicating with us.

That's EXACTLY what bothers me the most about this whole mess. Ok I understand they tried to play the [censored] card by knowingly releasing a broken game, but really? Their PR department is just awful -_-

And Liz Taylor thank you so much for the tip. Already registered x3
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Lauren Dale
 
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Post » Wed May 16, 2012 12:03 pm

So this is why they never showed the PS3 version in any? previews... Sneaky f***ers, well the jokes on me; they have my money and Bethesda are laughing all the way to the bank

"Coming off of Fallout 3 and Oblivion we knew there was much more we could do? with the current generation hardware" - Todd Howard
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Jack
 
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Post » Wed May 16, 2012 4:44 am

Check my video if people still have no idea what the PS3 lag is like - http://www.gamesas.com/index.php?/topic/1287441-my-video-to-bethesda/
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Neko Jenny
 
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Post » Wed May 16, 2012 4:03 am

Already tweeted Mr. Hines. My Twitter handle is: ErikWithNoC

Tweet is as follows:
"m.ign.com/articles/12131…
Did you guys honestly test the PS3 version of the game?"

Looking forward to what he says in response...
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Spooky Angel
 
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Post » Wed May 16, 2012 3:11 am

I've heard from a tester, when they test on a system, the system has no save files or data on the hard drive, so it runs at better performance. I really think this is a factor that gaming companies don't take Into account, the copius amounts of save files, music, movies and programs we have on our systems.
I have seen the glitch (very slightly) on my PS3. My PSN ID is the same as my username, I only have one character and do use my system constantly, if not daily. I have many hours put into the game and I don't know what everyone is talking about with large save files, I guess I've yet to experience it.
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Cathrin Hummel
 
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Post » Wed May 16, 2012 10:02 am

Already tweeted Mr. Hines. My Twitter handle is: ErikWithNoC

Tweet is as follows:
"m.ign.com/articles/12131…
Did you guys honestly test the PS3 version of the game?"

Looking forward to what he says in response...

I am curious to see what spin will be put on this as well.
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Carlos Rojas
 
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Post » Wed May 16, 2012 1:12 am

Well since Doko's game runs pretty well, or at least better than dead island which was a laggy mess, Doko thinks they must have tested it.
However remember most testing was most likely done on a section by section basis, and not continous long play sessions as you all are most likely doing. Bugs and memory leaks caused from extended play is rather hard to find when rules and regulations do not allow for people to work for 12 hours straight.

Also People such as Doko never voted on no stinking poll because we did not experience game breaking lag, and now Doko is assuming people are encountering slight lag and exaggerating big time.
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renee Duhamel
 
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Post » Wed May 16, 2012 7:09 am

Well since Doko's game runs pretty well, or at least better than dead island which was a laggy mess, Doko thinks they must have tested it.
However remember most testing was most likely done on a section by section basis, and not continous long play sessions as you all are most likely doing. Bugs and memory leaks caused from extended play is rather hard to find when rules and regulations do not allow for people to work for 12 hours straight.

Also People such as Doko never voted on no stinking poll because we did not experience game breaking lag, and now Doko is assuming people are encountering slight lag and exaggerating big time.
Why are you trolling? Just yesterday you was saying how you were having the heavy lag but on a different savefile or are you using sarcasm?
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Christine Pane
 
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Post » Wed May 16, 2012 7:36 am

Well since Doko's game runs pretty well, or at least better than dead island which was a laggy mess, Doko thinks they must have tested it.
However remember most testing was most likely done on a section by section basis, and not continous long play sessions as you all are most likely doing. Bugs and memory leaks caused from extended play is rather hard to find when rules and regulations do not allow for people to work for 12 hours straight.

Also People such as Doko never voted on no stinking poll because we did not experience game breaking lag, and now Doko is assuming people are encountering slight lag and exaggerating big time.
Doko, apart from sounding like a [censored] with the way he posts, should have known that when you test a piece of software you must do it like an end user. I don't believe that they didn't do a full 300 hour playthrough on the PS3 before release but if they didn't, it is very unproffessional of them and they deserve the backlash.
The gaming industry sadly has no limits on work hours. Just google it.
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Nikki Morse
 
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Post » Wed May 16, 2012 1:04 pm

Doko, apart from sounding like a [censored] with the way he posts, should have known that when you test a piece of software you must do it like an end user. I don't believe that they didn't do a full 300 hour playthrough on the PS3 before release but if they didn't, it is very unproffessional of them and they deserve the backlash.
The gaming industry sadly has no limits on work hours. Just google it.
Their machine may have been suped up in some way we don't forsee. Some change may have occured at the last moment or perhaps there was a ps3 firmware update that conflicted at some point.

There's a few things that could happen. But as a professional tester myself, I bet someone is very scared about their job right now and I wish them the best. It's rough to miss a big bug during testing. I love finding a big one and crushing the souls of our developers. I fondly recall dancing gleefully around one engineer when his three week long project turned out to cause fatal errors that could potentially ruin a server. It wasn't a nice dance, no, it was a mean spirited sort of taunt that could legitimately have resulted in fisticuffs. Fortunately, I was the bigger man. Physically.

But there are a lot of other variables that could have prevented testers from catching it. It may have come down to the testing project design itself. After a few more certifications I think I'll apply to Bethesda, I love their game and I love catching/solving bugs, so it's a good fit (though testing can ruin your love of a product).
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Tamika Jett
 
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Post » Tue May 15, 2012 10:03 pm

Their machine may have been suped up in some way we don't forsee. Some change may have occured at the last moment or perhaps there was a ps3 firmware update that conflicted at some point.

There's a few things that could happen. But as a professional tester myself, I bet someone is very scared about their job right now and I wish them the best. It's rough to miss a big bug during testing. I love finding a big one and crushing the souls of our developers. I fondly recall dancing gleefully around one engineer when his three week long project turned out to cause fatal errors that could potentially ruin a server. It wasn't a nice dance, no, it was a mean spirited sort of taunt that could legitimately have resulted in fisticuffs. Fortunately, I was the bigger man. Physically.

But there are a lot of other variables that could have prevented testers from catching it. It may have come down to the testing project design itself. After a few more certifications I think I'll apply to Bethesda, I love their game and I love catching/solving bugs, so it's a good fit (though testing can ruin your love of a product).
Where do you work lightknight? (not trying to call-you-out just curious) :)
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noa zarfati
 
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Post » Wed May 16, 2012 12:44 pm

Their machine may have been suped up in some way we don't forsee. Some change may have occured at the last moment or perhaps there was a ps3 firmware update that conflicted at some point.

There's a few things that could happen. But as a professional tester myself, I bet someone is very scared about their job right now and I wish them the best. It's rough to miss a big bug during testing. I love finding a big one and crushing the souls of our developers. I fondly recall dancing gleefully around one engineer when his three week long project turned out to cause fatal errors that could potentially ruin a server. It wasn't a nice dance, no, it was a mean spirited sort of taunt that could legitimately have resulted in fisticuffs. Fortunately, I was the bigger man. Physically.

But there are a lot of other variables that could have prevented testers from catching it. It may have come down to the testing project design itself. After a few more certifications I think I'll apply to Bethesda, I love their game and I love catching/solving bugs, so it's a good fit (though testing can ruin your love of a product).
:rofl:
I understand that your job is a difficult one and I wish you the best.
However I don't think that the game testers are to blame in this case. I think it was all about making that deadline and fixing only the fatal errors before release.
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Smokey
 
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Post » Tue May 15, 2012 8:59 pm

Why are you trolling? Just yesterday you was saying how you were having the heavy lag but on a different savefile or are you using sarcasm?
Doko had gamebreaking lag once, because he had played for 12+ hours straight. Ever since, doko has not had the time to do such, he has not experienced any game breaking lag.
If anything the soak testing did not find the issue, as it is not due to just up time but actual constant playtime doing many things causing the memory to leak like a sieve.
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Becky Palmer
 
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Post » Tue May 15, 2012 11:58 pm

Bethesda are lying thieves. This post should be [censored] stickied. Its un[censored]ingbelievable that they even dared denying it when so many people have made countless threads about it.
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LittleMiss
 
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Post » Wed May 16, 2012 9:53 am

I'm sure Bethesda had several good reasons for sending the XBOX version to most all reviewers.
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Nims
 
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