Anyone else disappointed with Black Mountain?

Post » Fri Jan 21, 2011 4:05 am

There aren' t even as much Muties as in Jakobstown...I had hoped for a thriving society or at least a thrilling battle, but those couple of Frankensteins don't satisfy my bloodthirstiness..
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Caroline flitcroft
 
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Post » Fri Jan 21, 2011 11:57 am

Yes, they were so few. I was expecting some major battle or ambush or both, but there were like less then 10, counting the ones on the road to the base too.
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Amysaurusrex
 
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Post » Thu Jan 20, 2011 10:10 pm

I didnt see a problem in my travels.. it was a small travel but had like 200 super mutants there.. i think my game overspawned lol.. i ran up the road to the path and saw 1 mutant.. shot him n got jumped by atleast 5 of those Nightkin then a big pack of like 10 mutants came down and started shooting me with incinerators and another pack of 5 even came down with sledgehammers! I was like wtf why is there so many!!!!!!
i had to use all my stimpaks i had on me and my doctors bags lol. ( my game was on very hard, n i was using a plasma rifle and a ballistic glove)
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Elea Rossi
 
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Post » Fri Jan 21, 2011 8:02 am

So the difficulty changes the number of enemies?
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Marine x
 
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Post » Fri Jan 21, 2011 11:54 am

So the difficulty changes the number of enemies?


i can check it out, im on very hardcoe and gunna go look round the area
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Adam Baumgartner
 
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Post » Fri Jan 21, 2011 5:03 am

Playing on Hard difficulty (hardcoe enabled) there were not all that many Mutants on the way up, probabley about 20-30 & no more than 50. Tabby was pretty easy to kill, seemed a shame to kill such a sixy mutey, but i wouldnt gamble my manhood on those choppers :liplick:


:laugh:
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John N
 
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