(auto-)savegame and wolrd respawn

Post » Thu Dec 02, 2010 7:12 pm

hi all,

I just had a very weird and kind of frustaration situation that makes me thing that somehow the worldrespawn timer isnt saved within a (auto-)savegame :wacko:

On my search for the way to ranger station foxtrot I came by the beer runner brewery so I entered, looted and left it. At that point my game was autosaved. After 4-5 tries (starting from that autosave) everytime) to find my way to the ranger station (those Cazadors just svck!) I finaly made it and on my way back out of the creek it is located in, I run into some more Cazadors that must have spawned there within the 2-3 minutes after I past on my way in. So far, so good, I am a little frustrated that I forgot to safe in the ranger station but well, sh** happens...
But now the "fun" starts, cause after loading my last savegame, the one in front of the brewery, I am standing in the middle of 6 Cazadors in front of the brewery!
So it seems that the (auto-)savegame only saved my location and condition, but not the general timeline/wolrd-respawn-timer.

After about 45 hours of playing this is the first time it happend so I wonder if anyone else experianced this as well.
Was it a one-time bug that somehow altered my savegame or was it a, maybe very unlikly, but normal case of bad luck due to bad programming (not saving the the gerneral timeline) that can happen with any savegame that saves a a sopt that is not totaly save (effected by respawn)?

PS: btw after about 15 tries I managed to beat this fu**ed up savegame and made my way to the rangers with both me and Veronica alive :dance:
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Karine laverre
 
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