Melee/Unarmed

Post » Mon Jan 31, 2011 12:48 am

How viable is this build? i know there are some pretty darn powerful perks to take for it, but does it severely limits other skills? Im planning on tagging melee/unarmed/repair, and adding some points to guns for cowboy. what should my special be for this idea? also if anyone knows about the additional attacks from vats for unarmed/melee could you describe some?
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Tamara Dost
 
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Post » Sun Jan 30, 2011 10:59 pm

Cowboy (guns/melee) will take you in a different direction than melee/unarmed. Unarmed unlocks much better up-close options than melee does. Cowboy wants high luck, finesse, better criticals, and to spaz on people with Chance's Knife, but I'd generally say that since Cowboy works well with some top-tier guns (Ranger Sequoia) but not really with top-tier melee weapons you're better off with Cowboy if Guns are your main and melee your 2nd, not vice versa.

Melee/unarmed - I like the 45 melee 100 unarmed split, which gives you Super Slam, Piercing Strike, Paralyzing Palm, Slayer. My version went low luck, heavy hands, Toughness x2, Rad Child, Stonewall, Adamantium Skeleton, so he's more of a bruiser than a ninja.
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latrina
 
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Post » Mon Jan 31, 2011 5:36 am

Cowboy (guns/melee) will take you in a different direction than melee/unarmed. Unarmed unlocks much better up-close options than melee does. Cowboy wants high luck, finesse, better criticals, and to spaz on people with Chance's Knife, but I'd generally say that since Cowboy works well with some top-tier guns (Ranger Sequoia) but not really with top-tier melee weapons you're better off with Cowboy if Guns are your main and melee your 2nd, not vice versa.

Melee/unarmed - I like the 45 melee 100 unarmed split, which gives you Super Slam, Piercing Strike, Paralyzing Palm, Slayer. My version went low luck, heavy hands, Toughness x2, Rad Child, Stonewall, Adamantium Skeleton, so he's more of a bruiser than a ninja.


What do you think my SPECIAL should be? i was thinking something along the lines of

S8
P6
E9
C1
I6
A5
L5
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Andrew Tarango
 
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Post » Sun Jan 30, 2011 9:13 pm

What do you think my SPECIAL should be? i was thinking something along the lines of

S8
P6
E9
C1
I6
A5
L5

You're going for melee/unarmed build? Ditch Perception and raise Agility and Luck
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Sophie Miller
 
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Post » Sun Jan 30, 2011 4:02 pm

Im a making one of these soon, so this really helped. This will be my special

S 7
P 5
E 7
C 5
I 5
A 6
L 5

I will use one intense training og whatever it's called for luck for the crits.
I put 2 in strength so that my melee will do more damage, and i can carry more heavier items
I put 2 in endurance for the health bonus, since I am up close and personal and for unarmed
and I put 1 in agility for more vats.


Not sure what perks though
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Irmacuba
 
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Post » Sun Jan 30, 2011 11:59 pm

Yeah, It actually might be better than guns.

I use ALOT of chems though.
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rheanna bruining
 
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