Used TCL To Walk Over Mountain Range

Post » Mon Sep 08, 2008 6:45 am

I found a huge expanse of desert with no texture, no encounters, no bushes, no rocks, no circling birds. Nothing. It went on for roughly twenty minutes worth of walking in every direction.
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Miguel
 
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Post » Mon Sep 08, 2008 10:05 am

the area is reserved for future DLC


that is why there are invisible walls and blocked passages
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Jade
 
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Post » Mon Sep 08, 2008 9:58 am

Would you rather have encountered a huge void of nothing as a game boundary?
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herrade
 
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Post » Mon Sep 08, 2008 10:05 am

The reason you needed to turn clipping off was because you're not supposed to be able to go there.
Therefore, devs are not going to spend time beautifying an area that you aren't even supposed to be able to get to in the first place. The Mojave is full of stuff to go look at, I don't see why you had to deliberately anger yourself over an area.
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gandalf
 
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Post » Mon Sep 08, 2008 5:46 am

the area is reserved for future DLC


that is why there are invisible walls and blocked passages


Link please

bigcrazewolf
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FABIAN RUIZ
 
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Post » Mon Sep 08, 2008 12:36 am

Same thing with FO3, something with Oblivion, same thing with Morrowind.

Open World games have to have a limit somewhere, otherwise they will never be released. Just ask the folks working the Tamriel Rebuilt Project how long it takes to make a landscape with stuff in it to explore.
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Shirley BEltran
 
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Post » Mon Sep 08, 2008 6:37 am

Link please

bigcrazewolf




more of a idea, no proof until a dlc that takes place in one of the areas is out

i dont think dead money is one, because of the way it is set up

no reason why it wouldn;t be true tho
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roxanna matoorah
 
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Post » Mon Sep 08, 2008 10:47 am

the area is reserved for future DLC


that is why there are invisible walls and blocked passages

That must be one hell of a big DLC with the amount of invisible walls in F:NV :spotted owl:
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Robert Bindley
 
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Post » Mon Sep 08, 2008 8:25 am

That must be one hell of a big DLC with the amount of invisible walls in F:NV :spotted owl:



lemme change my answer to -probably- reserved for future dlc


and yea, there are 2 large places prime for dlcs, one beyond the gate at the mojave outpost, and one beyond the canyon wreckage

there are a few more
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louise fortin
 
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Post » Mon Sep 08, 2008 3:10 am

That must be one hell of a big DLC with the amount of invisible walls in F:NV :spotted owl:


If you remember Colonel, many people disliked "going off map" on DLC's especially BS.
As the map was full of detail already in FO3, it would have left some big issues in the time frame to implement a massive overhaul of mass battles taking place in the same areas. ( and would get boring. )
I think Obsidian have attempted to solve this by not only leaving a vast area to expand to, and areas marked by FT to be used as DLC Launch points.
But also leaving some pretty sparse areas in the main game map, that not only could modders make use of, but be incorperated into the DLC if a over reaching one was to get released.

So imo, and hopes I think they put alot of planning ahead in this, by listening to opinions.

Or they just left it to make the Mojave seem less like a box, and more like it had natural boundries, focusing on the places that mattered.

Either that or they over reached themselves, and had to cut a ton of product, and we will never see the greener nuclear glow across the mountain range.
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Tanya Parra
 
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Post » Mon Sep 08, 2008 6:58 am

lemme change my answer to -probably- reserved for future dlc


and yea, there are 2 large places prime for dlcs, one beyond the gate at the mojave outpost, and one beyond the canyon wreckage

there are a few more


Beyond the gate and beyond the wreckage are part of one vast area. I've done a bit of exploring and it seems possible to get round the whole central map but only the west and south are properly realised, and the west is absolutely vast, bigger than the main map. Here's the view looking back to the gate from the last mountain range:

[IMG]http://img52.imageshack.us/img52/9181/screenshot104a.jpg[/IMG]
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Kortknee Bell
 
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Post » Mon Sep 08, 2008 6:50 am

Here is north for you
http://i56.tinypic.com/2zg8785.jpg
I think the out of bounds area is about 3X the size of the playable area, someone needs to get modding and add some places out there!

Even better, if you look at this map: http://images1.wikia.nocookie.net/__cb20080606162927/fallout/images/2/29/Western_USA_v1.0.jpg
And work out the distances between that mountain, hoover dam and new vegas, it seems possible that the map reaches Shady Sands!
Shady sands is now the Capital of the NCR, think of the modding possibilities!
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Mrs shelly Sugarplum
 
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Post » Sun Sep 07, 2008 10:04 pm

lemme change my answer to -probably- reserved for future dlc


and yea, there are 2 large places prime for dlcs, one beyond the gate at the mojave outpost, and one beyond the canyon wreckage

there are a few more

Not really if DM is anything to go by. It could have been set in the mojave, but isnt. Guessing the rest will be similar.
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DeeD
 
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Post » Mon Sep 08, 2008 1:00 am

The road from Mojave outpost is the road I personally take from Bakersfield to Vegas.
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Imy Davies
 
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Post » Mon Sep 08, 2008 10:56 am

I found a huge expanse of desert with no texture, no encounters, no bushes, no rocks, no circling birds. Nothing. It went on for roughly twenty minutes worth of walking in every direction.

At least they built a landscape!

Would you rather it looked http://www.pbase.com/ewaldorph/image/115494470/medium.jpg
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M!KkI
 
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Post » Sun Sep 07, 2008 10:10 pm

At least they built a landscape!

Would you rather it looked http://www.pbase.com/ewaldorph/image/115494470/medium.jpg

http://www.youtube.com/watch?v=7g9WjcGdxuM&feature=related
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Lily
 
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Post » Mon Sep 08, 2008 8:00 am

Here is north for you
http://i56.tinypic.com/2zg8785.jpg
I think the out of bounds area is about 3X the size of the playable area, someone needs to get modding and add some places out there!

Even better, if you look at this map: http://images1.wikia.nocookie.net/__cb20080606162927/fallout/images/2/29/Western_USA_v1.0.jpg
And work out the distances between that mountain, hoover dam and new vegas, it seems possible that the map reaches Shady Sands!
Shady sands is now the Capital of the NCR, think of the modding possibilities!


I haven't made it round the north end yet, hadn't realised it was so big.

Looking at the map I wonder if the range of mountains from which I took my shot represent the last range of mountains before the Californian lowlands, this is what was behind me:

[img]http://img405.imageshack.us/i/screenshot95a.png/[/img]
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Isabella X
 
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