Custom Class Set-Ups

Post » Tue Mar 02, 2010 3:09 pm

Hey guys! I'm new to the game and want to see what other people are running with in game. Some of the Suit Modules are confusing at times for me. Whats the best setup you have ran with? What perks go well together?
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kelly thomson
 
Posts: 3380
Joined: Thu Jun 22, 2006 12:18 pm

Post » Tue Mar 02, 2010 4:31 pm

Here is all of my custom classes, use the one you like, I recommend the Stealth class.

Stealth:

Primary wep: SCARAB (use the Feline untill you get it).
Attachments: Reflex sight, Supressor and Extended mags.
Secondary wep: M12 NOVA.
Attachments: Supressor, the other attachments are kinda useless for this gun.
Explosive: The JAW.

Modules:

Armor: Energy Transfer
Stealth: Stealth Enhance
Power: Mobility Enhance
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Sniper:

Primary wep: The Gauss Rifle (use the DSG 1 till you get it)
Attachments: Pick whatever you like.
Secondary: M12 NOVA
Attachments: Supressor.
Explosive: The JAW

Modules:

Armor: Proximity Alarm.
Stealth: Blind Spot.
Power: Retriever.
_____________________
Close Quarters Combat (CQC)

Primary wep: Marshall (it's a shotgun, and use the Jackal till you get it)
Attachments: Reflex sight, Extended mags.
Secondary wep: Majestic
Attachments: Theres just one, the laser sight.
Explosive: The JAW

Modules:

Armor: Proximity Alarm.
Stealth: Tracker.
Power: Mobility Enhance.
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Heavy:

Primary wep: MK Mod.60.
Attachments: Reflex sight.
Secondary wep: Majestic.
Attachments: ...
Explosive: JAW

Modules:

Armor: Armor Enchance.
Stealth: Jammer.
Power: Rapid Fire.
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Assault:

Primary wep: SCAR.
Attachments: Reflex sight, Extended mags.
Secondary wep: Majestic.
Attachments: ...
Explosive: JAW...

Modules:

Armor: Proximity Alarm.
Stealth: Cloak Tracker.
Power: Weapon Pro.
____________________
Now a few quick tips:

When playing on the Capture the Relay mode, use C4 instead of the JAW, put it near your relay.
Don't try to Stealth Kill (you now, melee an enemy by the back, using the Cloak mode.) an enemy that is sprinting, he will probably escape anyway and your energy will run out, leaving you vulnerable.
Manage your energy well, don't run completely out of energy because it will take longer to regenerate.

Heres 2 videos that might help you a bit:

http://www.youtube.com/watch?v=69gB0pR9F78
and
http://www.youtube.com/watch?v=oi2O0lqvp-c

Feel free to PM me if you need help with anything.

Cheers.

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Jessie Rae Brouillette
 
Posts: 3469
Joined: Mon Dec 11, 2006 9:50 am

Post » Tue Mar 02, 2010 12:47 pm

Here's all my classes:

Nomad

Primary Weapon: Feline + Reflex + Silencer + Extended Mags
Secondary Weapon: M12 Nova
Explosive: Frag Grenade
Armor Module: Proximity Alarm
Stealth Module: Blind Spot
Power Module: Weapon Pro

Alcatraz

Primary Weapon: Grendel + Reflex + Silencer + Extended Mags
Secondary Weapon: M12 Nova
Explosive: Frag Grenade
Armor Module: Proximity Alarm
Stealth Module: Blind Spot
Power Module: Rapid Fire

Prophet

Primary Weapon: SCAR + Extended Mags
Secondary Weapon: L-Tag
Explosive: Frag Grenade
Armor Module: Proximity Alarm
Stealth Module: Jammer
Power Module: Loadout Pro

Psycho

Primary Weapon: MK60 + Extended Mags
Secondary Weapon: M12 Nova
Explosive: JAW
Armor Module: Armor Enhance
Stealth Module: Jammer
Power Module: Aim Enhance

Jester

Primary Weapon: Scarab + Silencer + Extended Mags
Secondary Weapon: Hammer
Explosive: Frag Grenade
Armor Module: Energy Transfer
Stealth Module: Stealth Enhance
Power Module: Mobility Enhance

Advice: Since you're new to the game, I'll warn you that headshots are really emphasized. Sometimes, it only takes one bullet to the skull to get a kill. Keep an eye on the radar and energy meter all times. If you hear footsteps, never assume that's a friendly. Always, always, always, go for the objective. I'm one of those who considers the W/L ratio just as important as the K/D ratio stat. If you're invisible and you come across a group of enemies, wait for them to pass and start taking them out by shooting the lagging guy first. When you're cloaked, your first bullet/melee won't count (don't ask me why) so always decloak whenever you're about to hit someone. Oh, and never trust your teammates. If you see two of your teammates fighting one guy, there's a possibility that they'll be the ones dying. People svck sometimes, so you have to do everything you can to support them.
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Hannah Whitlock
 
Posts: 3485
Joined: Sat Oct 07, 2006 12:21 am

Post » Tue Mar 02, 2010 1:50 pm

Your Psycho class should have Air Stomp
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Amy Siebenhaar
 
Posts: 3426
Joined: Fri Aug 10, 2007 1:51 am

Post » Tue Mar 02, 2010 9:14 pm

lol that's my Crash Site class. I need all the armor energy that I can get!
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Jacob Phillips
 
Posts: 3430
Joined: Tue Aug 14, 2007 9:46 am

Post » Tue Mar 02, 2010 11:32 am

I almost always use air stomp on crash site, its the best opportunity to get your stomp on
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Harry-James Payne
 
Posts: 3464
Joined: Wed May 09, 2007 6:58 am


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