What modules to use for LTAG (grenade launcher)?

Post » Mon Mar 22, 2010 8:42 pm

I'm working on an explosives support class and have just unlocked the LTAG, but i'm torn between Rapid Fire and Side Pack for my Power module.

The main issue with the LTAG is it's a really slow gun, so if you miss the first shot it can cause a problem, and rapid fire should allow 2 shots in quick succession to guarantee a kill.

Side Pack however will give me more shots to kill with, but make me less lethal. The other upside is I get another explosive, so can carry 2 JAWs if I wish.

Any ideas or suggestions for better modules?
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Wane Peters
 
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Post » Mon Mar 22, 2010 8:42 pm

I'm working on an explosives support class and have just unlocked the LTAG, but i'm torn between Rapid Fire and Side Pack for my Power module.

The main issue with the LTAG is it's a really slow gun, so if you miss the first shot it can cause a problem, and rapid fire should allow 2 shots in quick succession to guarantee a kill.

Side Pack however will give me more shots to kill with, but make me less lethal. The other upside is I get another explosive, so can carry 2 JAWs if I wish.

Any ideas or suggestions for better modules?

I wouldnt even use it as a primary, Id use loadout Pro and combine it with something else because by itself its just not good.
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bimsy
 
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Post » Tue Mar 23, 2010 5:00 am

Well, the main class is actually a spotter class. The LTAG is just for to lay down covering fire for people i'll be in a party with as they advance on the spots. It's not really designed to be too lethal a class on its own, but more to lay down fire on a target on request.
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Ashley Campos
 
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