KILL-STREAKS!?! :(

Post » Sun May 23, 2010 7:52 pm

Ah yeah, watching it again, yeah that seems to be the case but we must also remember that when you killed someone in Crysis1 PS, you gained prestige points, which you could use to buy a radar or buy alien weaponry that had limitless uses. In IA you just picked up whatever you could find, which was always in the same place but there's no real evidence to suggest that this is any more or any less exploitable than the system in Crysis1.

It also appears that the original MP footage on the IGN youtube is TIA whilst the newer MP footage appears to be the alien crashsite mode, which doesn't appear to have power-ups, so it's probably on a per-game mode basis, as to what's available.
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Alisia Lisha
 
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Post » Sun May 23, 2010 11:46 pm

[quote]Ah yeah, watching it again, yeah that seems to be the case but we must also remember that when you killed someone in Crysis1 PS, you gained prestige points, which you could use to buy a radar or buy alien weaponry that had limitless uses. In IA you just picked up whatever you could find, which was always in the same place but there's no real evidence to suggest that this is any more or any less exploitable than the system in Crysis1.

It also appears that the original MP footage on the IGN youtube is TIA whilst the newer MP footage appears to be the alien crashsite mode, which doesn't appear to have power-ups, so it's probably on a per-game mode basis, as to what's available.[/quote]

Yeah, you have a point there. I just hope the gunship is player controllable, and the enemies don't show up like the big red boxes like in *cough* Modern Warfare 2 *cough*
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Solène We
 
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