» Thu Jul 01, 2010 2:53 pm
one issue with grabbing just about everthing was that there were a lot of objects that simply didn't have the right shape at all. And an object 1 cm thick would end up floating between the players hands, which were very wide apart. And also, any object you throw, you throw like a basketball pass. I know it's really not that big a deal but the thing is Crysis and Crysis Warhead are so technically polished that one issue like this looks much bigger.
What if Crytek made 3 or 4 different ways of grabbing and apply those to different objects.In this way most of the objects should fit in quite well.