[quote]If they advertise a multiplatform game showing it on the high end PC's the entire time they'll get a lot of complaining console gamers on release day.
If they show a game on consoles the entire time, you'll (hopefully) get impressed pc gamers on release day.
To be honest the haven't really taken out any features by the looks of it (i was worried for a while that some had gone), maybe lean, but who really cares about it? I never seriously use it in crysis 1 or any other pc game :/
Sure, i'd like some bigger maps and a variety of environments to really show off the engine, but it's a compromise that's to be expected. As long as the game is good it doesn't matter whether i have a ridiculously big map or just a big map. Let's face it, most of the time in crysis was spent wandering around with hardly any real 'intense' moments until the second half. It was still good in it's own way of course, but the main draw of the original was the graphics

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Lean was definitely used throughout Crysis, I faced enemies using lean, I used lean, we learned lean, it was a part of the game, especially for the Multiplayer side. The reason lean was removed from Crysis Wars is because the camera for the CryEngine 2 is glitched and is actually above the players head, allowing you to be seen without the enemy seeing you.
Lean in Crysis 2 certainly isnt a necessity because of how many bullets the Nanosuit 2 soaks up, but if Crytek fixed the camera issue for CryEngine 3, that would allow lean to take place correctly. It wasnt only lean that applied to the camera issue, the problem was rampant throughout Crysis and Crysis Wars and promoted the tactic of mind controlled bullets shot from the one pixel of your head showing while the enemy cant do anything about it. Fixing the camera issue to allow lean would also allow for a more fair stance on gameplay without glitchers and cheaters helping to kill off the population like Crysis Wars glitchers did.