Crysis 2 key decisions revealed!

Post » Sat Jul 24, 2010 9:57 pm

http://www.360magazine.co.uk/interview/crysis-2-multiplayer-interview/
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Sheeva
 
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Post » Sun Jul 25, 2010 6:31 am

Thanks Zezeri for the link, really good interview. Im really gald i read it. Gives a lot of information on the decisions and why they were made.
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kristy dunn
 
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Post » Sun Jul 25, 2010 12:04 am

Lol... the whole New York setting is a decision of how much draw distance is possible on consoles. So the whole interview is about kissing console gamers asses gain.
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Michael Russ
 
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Post » Sat Jul 24, 2010 8:52 pm

Great gameplay can make up for some lower view distance.

If you guys really liked the draw distance and wideness so much, why wouldn't you play Crysis Wars?
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Siobhan Wallis-McRobert
 
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Post » Sun Jul 25, 2010 6:46 am

So only 12 players ... damn it!
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-__^
 
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Post » Sat Jul 24, 2010 10:01 pm

I was reading the interview, and it seems that vehicles aren't something they want to forget:

[quote]Vehicles, we’ve got them up and running and networked and we’ve played with them, but they really didn’t feature that much. The experience was much tighter, we didn’t have room for these huge terrain based maps, so they didn’t figure that much. That’s not to say they won’t come out in the future, but they’re not the most important thing for us right now.”[/quote]

So at the moment, it seems that vehicles aren't a priority. I can assume that if it's been networked, then there must be some developments going on.
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Maria Leon
 
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Post » Sat Jul 24, 2010 9:10 pm

[quote][quote]Vehicles, we’ve got them up and running and networked and we’ve played with them, but they really didn’t feature that much. The experience was much tighter, we didn’t have room for these huge terrain based maps, so they didn’t figure that much. That’s not to say they won’t come out in the future, but they’re not the most important thing for us right now.”[/quote]

I was reading the interview, and it seems that vehicles aren't something they want to forget:

So at the moment, it seems that vehicles aren't a priority. I can assume that if it's been networked, then there must be some developments going on.[/quote]

or that only one gamemod feature vehicles or
one map
or on unranked server(costom maps)
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Your Mum
 
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Post » Sun Jul 25, 2010 5:48 am

[quote]Great gameplay can make up for some lower view distance.

If you guys really liked the draw distance and wideness so much, why wouldn't you play Crysis Wars?[/quote]

Because Crysis Wars has bugs, bugs, bad patch support, more bugs, bugs, no ranking, no classes, and a scarce amount of weapons. Did I mention bugs?

Honestly, there are better games to be played. ;)
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Mrs shelly Sugarplum
 
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Post » Sun Jul 25, 2010 12:28 am

for a expansion its a copy of crysis 1
no realy new mods
the only new one was TIA
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Jack Bryan
 
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Post » Sat Jul 24, 2010 11:24 pm

great info, cant wait !
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Honey Suckle
 
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Post » Sat Jul 24, 2010 7:50 pm

[quote]great info, cant wait ![/quote]

Are you getting payed for posting that? ;-)

And hey its oldchool 6vs6 MP!

Remember? Just like in Duke Nukem 3d or Half Life....

What do you say?

Its not 1996 or 1998 anymore?

So there is already huge battles with many players in other games already?

OMG .. i thought i missed something.. or did crytek warped back into 1998 ? ;-)
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benjamin corsini
 
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Post » Sun Jul 25, 2010 7:59 am

[quote][quote]Vehicles, we’ve got them up and running and networked and we’ve played with them, but they really didn’t feature that much. The experience was much tighter, we didn’t have room for these huge terrain based maps, so they didn’t figure that much. That’s not to say they won’t come out in the future, but they’re not the most important thing for us right now.”[/quote]

I was reading the interview, and it seems that vehicles aren't something they want to forget:

So at the moment, it seems that vehicles aren't a priority. I can assume that if it's been networked, then there must be some developments going on.[/quote]


That's what it has seemed to be for quite some time. Crytek has really focused on showing us that the nanosuit is the ultimate weapon, and you get a 'supersoldier experience'. And in a Crysis gameplay trailer - "Crysis 2 - Be the Weapon"
The nanosuit is the main part of the game, so putting a lot of vehicles in might be a bit out of place or pointless at some places.
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Taylah Illies
 
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Post » Sat Jul 24, 2010 7:45 pm

The simple take on the whole 6v6 matter, can be easily summed up,
Go to the start of single player, you start with what is esentially an
Elite team, special forces.
Tradititionally small groups of highly skilled operatives, who do the best job in small numbers.

Add to multiplay, keeping the essence of single play, (Elite Spec Ops) and you end up with smaller maps and 6v6. nuthing wrong there.

Thanks for the post, :-)
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Joie Perez
 
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Post » Sun Jul 25, 2010 10:41 am

[quote][quote]great info, cant wait ![/quote]

Are you getting payed for posting that? ;-)

And hey its oldchool 6vs6 MP!

Remember? Just like in Duke Nukem 3d or Half Life....

What do you say?

Its not 1996 or 1998 anymore?

So there is already huge battles with many players in other games already?

OMG .. i thought i missed something.. or did crytek warped back into 1998 ? ;-)[/quote]

Lmao. With the current degredation of video fame developers over the last 3 years, you would think that we were back in the year 2000. :P
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Davorah Katz
 
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Post » Sat Jul 24, 2010 8:03 pm

Meh, i blame consoles for the degradation of gaming. Although the 360 is probably the biggest offender due to it's sugar daddy microsoft buying up any chance of good games.

The ps3 was good, it experimented with some nice ideas. A more open platform with linux, better media support ect. and what was the reaction from the console gaming public? 'waaahh too expensive waaahh' so they cut the features and made it 360+blu ray. yay.

I can ignore the wii in itself, but it also has the most henious crime of all associated with it; it made gaming too mainstream and we suffered for it. Look at the games appearing on shelves now, where is the innovation? where's the boundary pushing that was so prevalent only 5 years ago?

If you said to crytek that in 3 years their sequel to crysis 2 would be a graphical cut and paste, with cut down multiplayer and restricted environments to cater to crappie systems just for money what would they tell you? yipee i love the future? hell no.

I can't wait for AMD fusion next year to show people how cheap pc gaming really is too, the more people start to use the real platform for innovation and game evolution the better. Either that or we get a new console generation, although with a £250 netbook beating up a 360 graphically i can't imagine the current consoles will last much longer, at least with top-tier 3rd party developer support.
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D LOpez
 
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Post » Sun Jul 25, 2010 3:23 am

Sweet info.
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Jesus Duran
 
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