Hotfix-Increased damage for Grenade? MaxNano nerf?

Post » Sat Sep 18, 2010 2:37 pm

Why Crytek, Why? Grenades and L-Tag damage was fine the way it was. Module's and other weapons maybe needed a nerf or buff, but not the grenades/L-Tag. Not once did I find anyone complaining that these two needed a buff. But I'll tell you this much, get ready for a slew of complaints about these being OP. I mean in Crash Site everytime I would try to take a pod and someone threw a grenade, MOST OF THE TIME I would get blown up by either a grenade or L-Tag round. Now no one is going to even bother taking crash site pods because now they know theirs no chance of barely surviving a blast when inside the radius of a crashed pod. And what's the story with maximum nanosuit getting nerfed? If I make seven kills I should be a walking Ceph Gunship. Now I'm a shimmering target that can get killed by one person. I have gotten killed using MN, it took 3 guys to do it but I did get killed. The other hot fixes I don't mind though I think you should have increased the AY69's damage along with recoil, oh well...P.S. I know PSN is down but I did drop by the Xbox forums and found people complaining about the very same issue I posted.

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Dylan Markese
 
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Post » Sat Sep 18, 2010 4:53 am

I like that they buffed the l tag but the grenade already had a very good blast radius but wow crytek now its codified.
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Claire Vaux
 
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Post » Sat Sep 18, 2010 12:54 pm

O.k. maybe L-tag needed a buff, but I think grenades were fine the way they were. Now I think Armor mode won't nullify the effects of a grenade blast radius anymore and frag me? Or, Probably it hurts me more while in armor more and having limited life/energy to a 2 shot death coming?
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Kari Depp
 
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Post » Sat Sep 18, 2010 1:04 pm

I agree that the grenades and maximum armor did not need to be touched, they were fine the way they were.
The L-tag needed a little boost i believe, but the one gun they needed to help out was the Gauss rifle, but no go..
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sophie
 
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Post » Sat Sep 18, 2010 4:52 am

Does Gauss OHK someone with no Armor mode, if so then that's why.
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Elena Alina
 
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Post » Sat Sep 18, 2010 12:47 pm

Naw, it doesn't.
You have to shoot them at least 2 times. Sometimes 3 to 5 times.
It's no better than the other sniper rifle.
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FirDaus LOVe farhana
 
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Post » Sat Sep 18, 2010 2:57 am

Then IDK, could be OP at such a far range OHK? but anyway, I think grenades were fine. I got kills with them and people have gotten kills on me (In Crash Site).
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Oceavision
 
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