something like this:
<22:30:54> [Error] Failed to compute texture mapping density for mesh 'objects/props/subway/subway_modules/subwaytrack_elev_a_support.cgf': faces are too small or have stretched mapping
<22:30:54> [Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/feline/feline_ironsight_fp.cgf': faces are too small or have stretched mapping
<22:30:54> [Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/feline/feline_ironsight_fp.cgf': faces are too small or have stretched mapping
<22:30:54> [Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/marshall/marshall_screens.cgf': faces are too small or have stretched mapping
<22:30:56> [Error] Failed to compute texture mapping density for mesh 'objects/characters/human/us/nanosuit_v2/nanosuit_v2_helmet.chr': faces are too small or have stretched mapping
<22:30:56> [Error] Failed to compute texture mapping density for mesh 'objects/props/roads/roads_overpass/cars.chr': faces are too small or have stretched mapping
<22:30:56> [Error] Failed to compute texture mapping density for mesh 'objects/props/roads/roads_overpass/overpass.chr': faces are too small or have stretched mapping
<22:30:56> [Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/marshall/marshall.chr': faces are too small or have stretched mapping
<22:30:56> [Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/nova/nova_fp.chr': faces are too small or have stretched mapping
<22:30:56> [Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/scar_v2/scar_v2_fp.chr': faces are too small or have stretched mapping
<22:30:57> Registering TPS Extensions...
<22:30:59> [Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/scarab/scarab_ironsight_fp.cgf': faces are too small or have stretched mapping
or this:
<22:31:08> ======== FDR is loaded in 18.2 sec ========
<22:31:56> [Error]
<22:31:56> [Error]
<22:31:56> [Error]
<22:31:56> [Error]
<22:31:56> [Error]
<22:31:56> [Error]
<22:31:56> [Error]
<22:31:56> [Error]
<22:31:56> [Error]
<22:31:56> [Error]
<22:31:56> [Error]
<22:34:47> [Error]
<22:34:47> [Error]
<22:34:50> [Error]
<22:34:50> [Error]
<22:34:51> [CGameRules::KillPlayer] HitJoint: -1 PartID: 65535
<22:34:51> CActor::Ragdollize: AB1_Wave1_Blackops_3
<22:35:21> [CGameRules::KillPlayer] HitJoint: 26 PartID: 26
<22:35:25> [CGameRules::KillPlayer] HitJoint: 26 PartID: 26
<22:35:26> CActor::Ragdollize: AB1_Wave1_Driver
<22:35:33> [CGameRules::KillPlayer] HitJoint: 28 PartID: 28
<22:35:38> ======== FDR is loaded in 292.7 sec ========