[Req] FWE, FOSE, FOMM, CRAFT, Tin Can Crafting

Post » Tue Jan 11, 2011 5:02 pm

Is there any plans to port these mods over to NV? I'd really like to see them make there way over to the Mojave Wasteland.

If this is already in the works and has been discussed I'm sorry.
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Vickey Martinez
 
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Post » Tue Jan 11, 2011 3:32 pm

Is there any plans to port these mods over to NV? I'd really like to see them make there way over to the Mojave Wasteland.

If this is already in the works and has been discussed I'm sorry.


FWE I am not sure, FOSE and FOMM yes. I am not sure about craft but highsight just released a mod called CHEMS for NV.
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JERMAINE VIDAURRI
 
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Post » Tue Jan 11, 2011 9:10 am

Forgive me if I'm wrong, but wouldn't FWE be a bit redundant? Seems to me that hardcoe mode is very similar to it.

FOMM and FOSE will likely take a bit longer to accomplish.
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Celestine Stardust
 
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Post » Tue Jan 11, 2011 12:01 pm

We are working on NVSE, but we're going to need some support from Valve before we can ship it. Hopefully we'll have more information in the coming days.
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BlackaneseB
 
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Post » Tue Jan 11, 2011 1:09 pm

No, its not.

hardcoe mode is mainly a very light (difficulty turned way down) implementation of "Primary Needs" and "Triage", two mods that were integrated into FWE. But while they were integral to the exprience, they are but a small part of the 900+mb monster that FWE is :)
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Ross
 
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Post » Tue Jan 11, 2011 9:57 am

We are working on NVSE, but we're going to need some support from Valve before we can ship it. Hopefully we'll have more information in the coming days.

:dance: more good news just keeps rolling in on the modding front.
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Etta Hargrave
 
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Post » Wed Jan 12, 2011 12:49 am

I have no doubt the FWE boys will think of things to fix ............ when they've had a chance to play through!
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SiLa
 
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Post » Tue Jan 11, 2011 9:49 pm

Man, I really hope so. I can't wait for NVSE and NVMM to come out and I really hope there is some form of CRAFT and Tin Can Crafting. I really want to turn those tin cans into bobby pins. Those were honestly, some of my favorite mods from FO3 and would really like to see them back. :)
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sophie
 
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Post » Tue Jan 11, 2011 11:20 pm

Forgive me if I'm wrong, but wouldn't FWE be a bit redundant? Seems to me that hardcoe mode is very similar to it.

FOMM and FOSE will likely take a bit longer to accomplish.


Actually hardcoe mode is nothing like FWE.
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Nicole Mark
 
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Post » Tue Jan 11, 2011 10:06 am

Without a FOSE implementation (exe encryption, yay...) the available changes are going to be quite... limited to what you're used to.
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Sabrina Schwarz
 
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Post » Tue Jan 11, 2011 9:12 pm

Forgive me if I'm wrong, but wouldn't FWE be a bit redundant? Seems to me that hardcoe mode is very similar to it.

FOMM and FOSE will likely take a bit longer to accomplish.

No way! FWE is the one of the greatest mods ever, every game should have it by default. Its so great, I never agree with overhaul mods with what stats are changed,etc but FWE is the ultimate in game customization. All games should have this level of options built in. I really hope FWE comes out for New Vegas.
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James Shaw
 
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Post » Tue Jan 11, 2011 8:40 pm

No way! FWE is the one of the greatest mods ever, every game should have it by default. Its so great, I never agree with overhaul mods with what stats are changed,etc but FWE is the ultimate in game customization. All games should have this level of options built in. I really hope FWE comes out for New Vegas.
I never said it was a bad mod, however it seems that my previous statement wasn't entirely accurate. hardcoe mode may share some similarities with FWE, but apparently not all, that was my mistake.
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Sara Johanna Scenariste
 
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