Power Mode don't work in multiplayer

Post » Fri Jun 24, 2011 3:35 pm

Hi, in multiplayer, I can not use the Power Mode, I have not steady shot, no throw granades long distances and no power on meele atacks. Just I can jump and run. I have these problems always. The power mode only works in single player.
I appreciate your help. Thanks.
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katsomaya Sanchez
 
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Joined: Tue Jun 13, 2006 5:03 am

Post » Fri Jun 24, 2011 3:28 pm

yup thats the way its meant to be.

Multiplayer power mode is for: Running, Power Jump, Sliding, Nanovision,
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Colton Idonthavealastna
 
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Post » Fri Jun 24, 2011 8:46 am

yup thats the way its meant to be.

Multiplayer power mode is for: Running, Power Jump, Sliding, Nanovision,

You can use nanovision in any mode....
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steve brewin
 
Posts: 3411
Joined: Thu Jun 21, 2007 7:17 am

Post » Fri Jun 24, 2011 11:17 am

Your aim is already steady
Power melee doesn't exist in MP
Power kick is default in MP but uses no energy
Air stomp uses no energy
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Joe Bonney
 
Posts: 3466
Joined: Tue Jul 17, 2007 12:00 pm

Post » Fri Jun 24, 2011 2:40 pm

WOOoow.

In the kill cam I see several player kill me with power mode on whit a very steady shots, that mean those people are cheaters... =S

Thanks so much for you help =)
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Naomi Ward
 
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Post » Fri Jun 24, 2011 10:27 am

WOOoow.

In the kill cam I see several player kill me with power mode on whit a very steady shots, that mean those people are cheaters... =S

Thanks so much for you help =)

Press your right mouse button, shoulder fire is way more accurate than hipfire. If you attach a laser, point fire becomes a lot more accurate, but not as much.
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Chloe Botham
 
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Post » Fri Jun 24, 2011 11:00 am

I think he means that you can't hold Shift for super steady sim like you can in singleplayer.
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Katy Hogben
 
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Post » Fri Jun 24, 2011 4:54 am

I think he means that you can't hold Shift for super steady sim like you can in singleplayer.I should remember that single-player trick for when I do Post-Human Warrior. But yeah, I can definitely see why that was removed for multiplayer.

The in-game explanation would be that multiplayer users only have the Nanosuit 1.5 and the steady aim 'feature' is only present in the 2.0 version :P
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Rebecca Dosch
 
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Post » Fri Jun 24, 2011 8:37 pm

Your aim is already steady
Power melee doesn't exist in MP
Power kick is default in MP but uses no energy
Air stomp uses no energy
Actually i think those meles are power meles because when you do it in armor mode they do sound like when you jump or power kick.
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scorpion972
 
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Post » Fri Jun 24, 2011 6:28 am

I think he means that you can't hold Shift for super steady sim like you can in singleplayer.I should remember that single-player trick for when I do Post-Human Warrior. But yeah, I can definitely see why that was removed for multiplayer.

The in-game explanation would be that multiplayer users only have the Nanosuit 1.5 and the steady aim 'feature' is only present in the 2.0 version :P

YEAH! Sound very good. Maybe its the answer to my question.

Thanks ;)
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Javier Borjas
 
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Joined: Tue Nov 13, 2007 6:34 pm

Post » Fri Jun 24, 2011 2:40 pm

Yup you can use nanovision in any mode, but it registers as a Power mode...

these are important when you want to level up your 'Power' stats to max at Level 12
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jessica breen
 
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