Francescos, MMM, Warcry

Post » Mon Jul 18, 2011 5:59 am

I understand from these 3 mods that they add some varieties of creatures, npcs and loot tiems into the game. I have looked at Warcry and the http://www.gamesas.com/index.php?/topic/820948-scaling-overhaul-comparison/ of the level scaling mods here, and found that Warcry disabled scaling for the actors except for bosses while Frances' only changed the bosses part. I feel this is somehow better, but upon checking further found out that Warcry adds some Diablo creatures inside. Does Frances' and MMM also adds creatures not from Tamriel? But I do prefer Warcry's actors unscaling. So anyidea which one I should take?
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Lovingly
 
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Post » Mon Jul 18, 2011 8:54 am

IN order of lore friendliness I'd say it is that frans is the most lore friendly then MMM then warcry.

If you like no scaling then check out WAC and TIE.
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Quick draw II
 
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Post » Sun Jul 17, 2011 6:58 pm

TIE is brilliant, and only uses vanilla resources; therefore, insofar as Oblivion is lore-friendly, it is too. Basically.

Another thing you could perhaps try is BOO (Brasher's Oblivion Overhaul, available at the Nexus). All it does is remove scaling. Well, it adds some armour too, but there is even a "lite" version that barely does that at all. A very simple mod, comparatively, and hence, quite compatible with nearly everything else out there - other than overhauls that cover the same ground (and then some), naturally.


edit: And the nice thing about MMM (which I use, with ROM and TIE) is that you can opt out of various monster types that might conflict with either one's own tastes, or indeed, the game's "lore".
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Claire Jackson
 
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