» Sun Jul 24, 2011 7:44 am
What do you expect it to do? If they where to increase the amount of tessellation then you'd moan that performance svcks. I think people expected too much.
You've missed the point completely. If you've read the article and watched that video, you would have seen how inefficient, ineffective, and inappropriate the use of tesselation was. I mean, heavily tesselating rocks UNDERGROUND WHERE YOU CAN'T SEE IT? Not to mention the wireframe rendering, which is invisible in game. Even the objects above ground, when tesselated you cannot readily tell that they are unless you're super close in wireframe mode. The only noticeable tesselation are water, rubble, and bricks, the rest were total wastes.
On a side note, patch 1.9 broke the game and/or performance for many people.