these exception list are quite long and include small objects, i guess this increases the performance?
can someone please tell me how to add them to MGEXE, is it the "statics override" thing?
thanks
MGE renders distant land objects which are over a certain size threshold. The list is for adding more objects to the distant land which are too small but visually more important. So it will decrease the performance by itself but not so much because the list is quite short. You can increase the minimum statics size to moderate the performance with these exceptions and get relatively good performance compared to only decreasing minimum static size and and less pop-ups.
There is also a problem with "mesh reduction" feature, this feature offers great performance improvement but it doesn't play nice with some curvy objects. I have some entries in the above list to exclude these objects from reduction.
Usage is simple. Copy/paste the list into a txt file and include the file via statics override during statics creation in distant land wizard. You can add more than one file.