Does anyone else find this ice spell ridiculously overpowere

Post » Tue Dec 06, 2011 8:20 pm

So mages are a real pain in the ass later in the game?
Time to bring out the big cannons of enchanting; get some 100% magic resist and stand there taking all of their spells :) although it'll probably get boring fast. Perhaps 50% would be sufficient.


Resistances are capped at 85% though, they are a must of course.
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Zach Hunter
 
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Post » Tue Dec 06, 2011 2:02 pm

I seriously doubt NPC spells are stronger then player spells.
I am running around with a 100 hp I would very much notice if their spells were 10X more deadly, if anything you are confusing the spells that are being casted and whether or not they are dual wielded.

Example:
Icy Spear + 25 damage
Icy Spear + all perks = 37ish damage
Icy Spear + Dual Wielded = 55ish damage
Icy Spear + all perks + Dual Wielded = 82ish damage

Then add in Ice Pike, nearly the same animation:
Ice Pike = 60 damage
Ice Pike + all perks = 90 damage
Ice Pike + Dual wielded = 132 damage
Ice Pike + all perks + Dual Wielded = 198 damage

Just look at their hands and asume the higher level spells when you are high level
Other spells that can be confused are Firebolt and Incinerate, Lightningbolt and Thunderbolt.

In the OP's case it sounds like he's talking about Frost Storm, which does damage every second you stand in it:
Frost Storm = 40 damage
Frost Storm + all perks = 60 damage
Frost Storm + Dual Wielded = 88 damage
Frost Storm + all perks + Dual Wielded = 132 damage

So how much health and resistance do you guys have.


10x is of course an exaggeration for most enemy mages, but they definitely do more damage than the player possibly can. A single fireball usually hits for 75 damage, if not more. I'm not sure if the difficulty also scales up their damage, but I am playing on Expert. Even on Adept though, there are some non boss enemies that can kill you in two shocks and one in particular (named) that CAN kill you without fail with one shock. This happened to me on a level 32 Warrior that had 310 health.
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Laura Simmonds
 
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Post » Tue Dec 06, 2011 3:16 pm

I'm more scared of random mages with that spell and of pyromancers than I am of Dragons.

A dragon only takes 1/10th of my health if I'm not blocking, a pyromancer one-shots me, and if I put up my shield with the perk that decreases damage from incoming spells by 50% a pyromancers spell still takes like 60% of my health and I just get killed in two spells instead of one.

Then again my base resistance against magic is only 20% but heck that means I have 70% when my shield is raised and I still get pwned in two spells...
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Invasion's
 
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Post » Tue Dec 06, 2011 6:19 pm

I seriously doubt NPC spells are stronger then player spells.
I am running around with a 100 hp I would very much notice if their spells were 10X more deadly, if anything you are confusing the spells that are being casted and whether or not they are dual wielded.

Example:
Icy Spear + 25 damage
Icy Spear + all perks = 37ish damage
Icy Spear + Dual Wielded = 55ish damage
Icy Spear + all perks + Dual Wielded = 82ish damage

Then add in Ice Pike, nearly the same animation:
Ice Pike = 60 damage
Ice Pike + all perks = 90 damage
Ice Pike + Dual wielded = 132 damage
Ice Pike + all perks + Dual Wielded = 198 damage

Just look at their hands and asume the higher level spells when you are high level
Other spells that can be confused are Firebolt and Incinerate, Lightningbolt and Thunderbolt.

In the OP's case it sounds like he's talking about Frost Storm, which does damage every second you stand in it:
Frost Storm = 40 damage
Frost Storm + all perks = 60 damage
Frost Storm + Dual Wielded = 88 damage
Frost Storm + all perks + Dual Wielded = 132 damage

So how much health and resistance do you guys have.


You have to consider (scaled)NPCs have much higher health than the PC. A 60-90 damage Ice Pike is a much bigger chunk of a PC's health than it is to an NPC, and the gap widens the higher you set the difficult since that's all the slider does. Magic/Elemental damage is also also harder to acquire than armor, or at least less common. A lot of PCs are probably running around with 30-60% reduction to physical damage, with little to none when it comes to magic.
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Javier Borjas
 
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Post » Tue Dec 06, 2011 8:16 pm

I seriously doubt NPC spells are stronger then player spells.
I am running around with a 100 hp I would very much notice if their spells were 10X more deadly, if anything you are confusing the spells that are being casted and whether or not they are dual wielded.

Example:
Icy Spear + 25 damage
Icy Spear + all perks = 37ish damage
Icy Spear + Dual Wielded = 55ish damage
Icy Spear + all perks + Dual Wielded = 82ish damage

Then add in Ice Pike, nearly the same animation:
Ice Pike = 60 damage
Ice Pike + all perks = 90 damage
Ice Pike + Dual wielded = 132 damage
Ice Pike + all perks + Dual Wielded = 198 damage

Just look at their hands and asume the higher level spells when you are high level
Other spells that can be confused are Firebolt and Incinerate, Lightningbolt and Thunderbolt.

In the OP's case it sounds like he's talking about Frost Storm, which does damage every second you stand in it:
Frost Storm = 40 damage
Frost Storm + all perks = 60 damage
Frost Storm + Dual Wielded = 88 damage
Frost Storm + all perks + Dual Wielded = 132 damage

So how much health and resistance do you guys have.



I am on default difficulty, lvl 23 and all mages I see never dual wield a spell, its usually fire and ice or ice and lightning or lightning and the spell absorb shield that drains the casters magic while channeling it. At this lvl never seen an AoE spell that does dmg over time standing in it. I do notice however that enemy mages can channel that shield and never seem to stop. I drain my whole mana bar and they are still hitting me with firebolts while keeping the shield up.

So I did a test with tgm on and times it. 4min later the mage started using his dagger to hit me as he was out of mana. That is just insane.
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Laura Tempel
 
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Post » Tue Dec 06, 2011 5:19 pm

Yeah, shock is pretty much worthless due to NPCs having way too much mana for it to matter - you won't drain their mana before you kill them with the damage, so you may as well just use fire.
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Sweets Sweets
 
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