Armor Smithing Question

Post » Sat Dec 17, 2011 4:20 pm

Hello guys,

I am was improving my Nightingale armor last night and noticed that the best I could do was upgrade it to 'Flawless' as opposed to something higher. I have a natural 100 smithing skill and was wearing a ring that adds 22% to smithing. I have every perk in the smithing skill tree. Any ideas why I can't go beyond flawless? When I upgraded my Daedric weapons, I got them to 'Legendary' status. I suspect it's because the Nightingale armor is magical, but I don't know. The wiki din't help.

Thank you,

Kevin
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Claire Lynham
 
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Post » Sat Dec 17, 2011 7:01 pm

You can't smith it beyond flawless easily. It's just like that I'm afraid. Make more +%smithing gear, and chug a load of +% Smithing potions then give it another shot. If you can't upgrade it past X, load and get more gear!

Repeat until Legendary.

Ideally, you'll want to wear every piece of +%smithing item that you can when upgrading things.
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George PUluse
 
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Post » Sat Dec 17, 2011 1:32 pm

You need to use enchantments to raise your smithing pass 100. I coulddn't improve a daedric artifact past flawless, untill I used potions and enchantments. Now its legendary.
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Julia Schwalbe
 
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Post » Sat Dec 17, 2011 2:03 pm

You can't smith it beyond flawless easily. It's just like that I'm afraid. Make more +%smithing gear, and chug a load of +% Smithing potions then give it another shot. If you can't upgrade it past X, load and get more gear!

Repeat until Legendary.


Is it then easier to upgrade weapons to legendary? I didn't have a problem with that... just the armor. I don't understand why I can have legendary daedric weapons but only flawless armor. :/
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Matt Bigelow
 
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Post » Sat Dec 17, 2011 6:44 am

Is it then easier to upgrade weapons to legendary? I didn't have a problem with that... just the armor. I don't understand why I can have legendary daedric weapons but only flawless armor. :/


You can have Legendary Deadric wepaons because you have the Deadric weapons and armour perk. The specific perks for each material add a hidden +Smithing to the material in question. Certain items do not fall under any of the material categories, such as the Nightingale Armour.

:thumbsup:
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Jason Rice
 
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