» Wed May 09, 2012 12:42 pm
Dungeons have more illuminated sections, along with luminous plants that give off a good amount of ambient light. Oblivion tried this but didnt space the plants out enough, so you had massive dark sections followed by blue glowed sections.
Since skyrims dungeons are custom design, they are designed to be ambient lighted by multiple sources depending on where you are. Higher levels of dungeons have ambient light through cracks leading to the surface, where lower ones either have fires, lamps, torches, or illuminous plant life that bring a good level of light to the area.
Suffice to say, the dungeons are darker in feel, they feel more "underground" however, at the same time, they are better lit, by various points.