Again, relax. It seems as though you are now tense, and you are bashing someone. Why so defensive? Forums are completely text based, and therefore most humans have no way of detecting sarcasm, a mocking tone, anger, or any other type of emotion. It's funny you said you are not mad, nor are you here to mock or bash anyone, but you make a wall of text to do just that.
And you further prove my point. You are completely trolling right now. Read what you have written. At first you pretty much bash the OP, then you say you weren't bashing him and don't mean to troll, all the while trolling me....and now you continue your immature crusade of calling me a "special treat" while laughing at something that isn't even remotely funny.
I'm not sure why you are coming off as hostile on a forum. Perhaps it's because there are no real-life repercussions for acting like a fool and putting someone down. At the end of the day you are just a person behind a keyboard that really doesn't make a difference in the grand scheme of things. I could care less about you and your need to berate others to get a laugh.
Have a great day. Hope you are enjoying Skyrim.
You started out alright, but quickly vacated your seat of neutrality when you started belittling the guy for participating in a discussion. You single him out as an instigator when he asks for clarification on one of the OP's points, albeit delivered with some tongue-in-cheek humor. The guy bothers to explain his intent to you in plain English and you again jump to conclusions about his intent, further goading him by suggesting some sort of elevation of emotion. He laughs you off and you, once again, kick up the defensive and resort to direct insults, which I might add are poorly veiled in self-righteousness, then try to put a band-aid over it by fervently declaring neutrality.
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Contributing to the discussion based on my experiences, I have to agree with the OP regarding how.. cumbersome the game is to manage, by comparison to previous titles. Yes, there's plenty of time and care put into the game, though it's just very surprising that considering the uproar raised over it, they couldn't be bothered to do extensive public testing the interface on one of the three most financially important important systems of their launch. Your interface is one of the key pillars of a game, you can't just taper down its priority on the "to-do" list, because the player is using it, in some capacity or another, 100% of the time. Of all the varied factors a designer has to try and consider with regards to the end-user's enjoyment, it's hard to imagine the majority willing to settle on their ability to interact with the world they're expecting to explore in great detail.
Common knowledge that this is an unabashed console port at this point, and -also- that they have the capability to make much needed changes after launch, yes, but honestly what drives the majority of those changes is the raising of voices within the player base. Enough noise gets the attention of a company to do something about it; that's common business practice, and frankly it should be -desired- so the manufacturer can continue bettering their product(s) to meet the needs/desires of the customer. It's just so frustrating how self destructive it can be to the product during the early stages of its life.
But honestly that's an argument that is, again, shining the light on the overarching issue of the general standards for release candidates being lowered. The convenience that after-market quick fixes bring, with regards to the delivery system anyway not necessarily the public reception, is a dangerous tool often over-used for the sake of pandering to producer/shareholder patience and deadlines. This is just a problem that's going to continue to tear away at the development process until we start to see more companies create successes while not sacrificing quality; an extremely difficult task in this age of such high-dollar projects.