XBox 360 - Horrible, Horrible Shadows

Post » Thu May 10, 2012 4:05 am

I just started playing the game, and am about an hour into it. The game itself seems awesome, except for the fact of it lacking a lot of skills that I was expecting to see (like athletics/acrobatics ... or haggling with traders) and the ability to move items around without actually taking them and inserting them into your inventory (unless I've missed something).

However, the biggest gripe I'm having is those blocky, 8 bit looking shadows of objects in motion. The edges, we'll say. They aren't even full blocks all the time. The blocks of the shadows disappear and reappear on occasion and sometimes flash on and off like strobe light very quickly. Its VERY hard for me to enjoy the beauty of the game when the shadows are so mangled. From afar, It looks astounding. Everything. But when a shadow from a tree, or shadows of objects in a room are dancing on the faces of people I'm talking to like some terrible game of Tetris, I can't help but cringe.

I want to be sure I'm not the only one experiencing this. I have not installed the game to the hard-drive, but am running solely from the fresh disc.
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Louise Dennis
 
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Post » Wed May 09, 2012 3:42 pm

Its to be expected, on pc its one of the most demanding settings and i had to turn it down from ultra to high because it was causing dips in the open world. Just guessing its toned down because of the hardware.
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Jamie Moysey
 
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Post » Thu May 10, 2012 12:55 am

Duuuuurp what did you expect, its the xbox 360, its old, its outdated, its garbage.

But i dont mind it =)
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Alina loves Alexandra
 
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Post » Thu May 10, 2012 4:00 am

the shadows aren't any better on PC. They look like Lego shadows.
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ImmaTakeYour
 
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Post » Thu May 10, 2012 4:07 am

The shadows are fine on my Xbox 360.

You can move objects by holding 'A' until you grab it then let go and drag it around. Tap 'A' again to let go.

Also, those skills you mentioned were confirmed as taken out of the game a LONG time ago.

And you can Barter with traders... read the manual man.
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Kelsey Anna Farley
 
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Post » Wed May 09, 2012 2:37 pm

Toning down shadows for a console is one thing, to completely obliterate it into a pixelated mess and actually allow it to release is another. Fallout 3, New Vegas, and Oblivion had good shadows. Many other games have great shadows. This game, like stated above, are represented like legos. Its honestly like a really bad tetris game around every shadowed edge. I'm not exactly sure how some and not others are having this issue on 360, unless of course maybe the newer models have an upgraded graphics card in some way, which for some reason I don't think is the case (though I don't keep up with this kind of stuff like I used to in my younger days)

Thanks for the info on holding A to move an object. Also, I knew about the skills confirmed as taken out, the thing is, I thought they were done well initially. The more you run, the faster you can run. The more you jump, the higher you jump. Its like training for the olympics. Its a physical property that can indeed change by using (or not using) it. Only not anymore I guess.

And bartering, yes, I know you can do it. I was asking about Haggling though. Being able to try to get higher prices for selling items, or cheaper when buying. The Bartering section of the manual says nothing about it, except for that your price rates depend on speech skill, which is fine, but I can't make my own 'chances' on getting a good price for something.

Also, since when in a game are you absolutely [censored] when you hit 'A' to sell something, and realize you accidentally sold the wrong thing. No way to back out of the transaction before you make the final sell? Really?
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Tracy Byworth
 
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