Struggling Huge with Magicka Regen

Post » Wed May 09, 2012 11:04 pm

Hey all,

One thing that's absolutely killing me though is magicka regen. I am currently level 10, have used all but 2 of my levels on Magicka (used the other 2 for hit points), have Necromancer Robes (+75% magicka regen) as well as all the Magicka cost reducing perks for my level, but I still can't get off more than 3-4 Double Charged Firebolts before I'm dry. Any fight involving more than 1 mob is going to be a brutally long kite-fest.

Is there something I'm missing here? Thanks.
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Luis Longoria
 
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Post » Thu May 10, 2012 2:46 pm

Vary your spells more. You can't do just firebolt. Try keeping flames on the guy for a bit then cooking off a fire bolt.

Also realize it's very difficult to be just a mage, you'll probably want to try a one hander.


If you're dead set on just being a mage your main problem and it's a big on, is that you're confining yourself to the school of destruction. While I can't name any offhand, there are spells in other schools with are extremely useful in combat. If your opponent cant move, you don't have to kite do you? If your opponent is extremely over encumbered, he can't move. See what I'm getting at?



The reason it's hard to be a pure mage is because you have to think during every battle. Each battle is about the terrain, the enemy. Who you're fighting and what you're going to fight him with. With melee it's just who hit's harder.



And this my friend is coming from a battle mage. I can't even do pure mage lol.
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Nikki Lawrence
 
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Post » Thu May 10, 2012 7:15 am

carry potions and stop making every spell you cast a huge MP cost dual wield firebolt lol
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Frank Firefly
 
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Post » Thu May 10, 2012 3:43 am

Conjuration is your friend. Conjuring a wolf or other creature will give you extra damage and an extra target for your enemies.
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Mylizards Dot com
 
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Post » Thu May 10, 2012 3:35 am

I remember back in oblivion when I accidentally picked the sign of the atronach... Big mistake.
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Alexxxxxx
 
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Post » Thu May 10, 2012 11:54 am

i found the atronach guardian stone its north east of ivarstead
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An Lor
 
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Post » Thu May 10, 2012 1:36 pm

I remember back in oblivion when I accidentally picked the sign of the atronach... Big mistake.

Hah, yeah.

Okay good tips, I guess. I was just hoping for a better alternative, like items I'd missed or some obvious perk I missed or something. All these are good strategies, but it's a playstyle I'm not all that interested in. Just like to blow stuff up, FPS style - don't wanna strategically use Illusion/Alteration spells. Did that in Oblivion, and it was just too easy afterward. I do use Conjuration as well, but it's pretty weak. The body I reanimate dies really fast. And I mean REALLY fast. Practically doesn't even pay for its own magicka cost.

I just wanna blow stuff up. I'm not criticizing the difficulty of the game... it's just obnoxious that I can only kill a single enemy before running around for a minute or two, recharging my extremely slow regening magicka. I guess I'll just have to drink potions like they are going out of style.
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Cagla Cali
 
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Post » Thu May 10, 2012 4:34 am

I personally have no issue with Magicka actually and i thought i would struggle, after struggling with character creation and a class i felt happy with, but i am now set on "Arcane Assassin" a class i have built, basically a Rogue / Assassin / Thief / Mage, I dont use Melee AT all, main skills are Archery, Sneak, Restoration and Destruction, I focus primarily on Resto, for my first six or seven levels i put into Magicka, so my pool is pretty deep right now, i can keep myself healed with two or three pretty tough mobs without returning damage, with the first three restoration skills and a deep mana pool, i basically open up with Bow which takes most enemy's just above half way hp, then i kite cast, using heals if needed.
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Danii Brown
 
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Post » Thu May 10, 2012 12:32 am

Vary your spells more. You can't do just firebolt. Try keeping flames on the guy for a bit then cooking off a fire bolt.

Also realize it's very difficult to be just a mage, you'll probably want to try a one hander.


If you're dead set on just being a mage your main problem and it's a big on, is that you're confining yourself to the school of destruction. While I can't name any offhand, there are spells in other schools with are extremely useful in combat. If your opponent cant move, you don't have to kite do you? If your opponent is extremely over encumbered, he can't move. See what I'm getting at?



The reason it's hard to be a pure mage is because you have to think during every battle. Each battle is about the terrain, the enemy. Who you're fighting and what you're going to fight him with. With melee it's just who hit's harder.



And this my friend is coming from a battle mage. I can't even do pure mage lol.



This is spot on aswell, take in this advice if you ARE wishing to go pure mage.
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T. tacks Rims
 
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Post » Wed May 09, 2012 11:01 pm

Conjuration is your friend. Conjuring a wolf or other creature will give you extra damage and an extra target for your enemies.

Every time I go to conjure something it's nothing like Oblivion and it's beginning to irritate me. Conjuration is really hard in this game. I'd like to summon my wolf out of combat before I go into combat with a mob. But no. Everytime I try to conjure something it refuses to do so.
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Nikki Morse
 
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Post » Thu May 10, 2012 8:14 am

blowin stuff up is fine but just like say a modern day soldier you want other thing IE kevlar to back you up.
some tricks I found that work great are hold a firebolt spell aimed at an opponent mage they will use... forget the name of that shield anyhow they will hold it wasting mana untill they stop.
setting traps with runes as a backup. And never ever underestimate healing from restoration.

If your all bout offense from destruction make sure to utilize the great bonus from Ice and Elec too, ones good for sapping stamina the other for sapping magica from oppoents.
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[ becca ]
 
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Post » Thu May 10, 2012 9:45 am

Hah, yeah.

Okay good tips, I guess. I was just hoping for a better alternative, like items I'd missed or some obvious perk I missed or something. All these are good strategies, but it's a playstyle I'm not all that interested in. Just like to blow stuff up, FPS style - don't wanna strategically use Illusion/Alteration spells. Did that in Oblivion, and it was just too easy afterward. I do use Conjuration as well, but it's pretty weak. The body I reanimate dies really fast. And I mean REALLY fast. Practically doesn't even pay for its own magicka cost.

I just wanna blow stuff up. I'm not criticizing the difficulty of the game... it's just obnoxious that I can only kill a single enemy before running around for a minute or two, recharging my extremely slow regening magicka. I guess I'll just have to drink potions like they are going out of style.

just lower the difficulty, all it does is make monsters have lower HP I think. That might work for you.
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Laura Simmonds
 
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Post » Thu May 10, 2012 6:31 am

Every time I go to conjure something it's nothing like Oblivion and it's beginning to irritate me. Conjuration is really hard in this game. I'd like to summon my wolf out of combat before I go into combat with a mob. But no. Everytime I try to conjure something it refuses to do so.

You probably are trying to conjure too far away. Point the spell at your feet and fire it off.
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Sylvia Luciani
 
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Post » Thu May 10, 2012 12:06 am

just lower the difficulty, all it does is make monsters have lower HP I think. That might work for you.

Nah, don't wanna lower the difficulty. Just may have a friend/follower tag along, though - again - I think it's a little too much of a crutch.

I like the fact if a mob gets on me, I'm dead in like 2-3 hits. That's the kinda challenge I like. I'm just annoyed that they made managing magicka so tedious.
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ShOrty
 
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Post » Thu May 10, 2012 2:44 am

Just use double flames, most things die before your magicka runs out.
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Heather Dawson
 
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Post » Thu May 10, 2012 11:08 am

Before a battle buff yourself with a alteration spell. First attack the enemy with an illusion spell, followed by conjuring something to help you fight. Then switch to a restoration spell and a destruction spell. This is how I usually take on harder enemies like Wispmothers. Don't do this with dragons though!!! You've got to adapt really quickly when fighting dragons!!!
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lolly13
 
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Post » Thu May 10, 2012 4:14 am

Spamming spell after spell does not give the magicka time to regen. If you're queing up a firebolt, the magicka does not recharge.

My advice: Give pause between attacks, invest in the Restoration perks that give increased Magicka regen, and if you're an Altmer, use your birth power when in a tight spot.
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Chloe Yarnall
 
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Post » Thu May 10, 2012 7:36 am

Alchemy is your friend. I was resistant to using a follower but they really do help a lot, providing arrow support from afar or a meat shield when needed.
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maria Dwyer
 
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Post » Thu May 10, 2012 5:24 am

Alchemy is your friend. I was resistant to using a follower but they really do help a lot, providing arrow support from afar or a meat shield when needed.

Yeeeah, they help a lot. I sorta abandoned mine because I thought things were getting a little too easy. However, I think the game may be balanced around assuming you have one... as it went from fairly easy to extremely difficult without one, at least for me and my pure Destro/Conjuration/Resto Magi.

Is there something like a Drain Magicka spell? That could solve my problems.
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Noely Ulloa
 
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Post » Thu May 10, 2012 8:56 am

Spamming spell after spell does not give the magicka time to regen. If you're queing up a firebolt, the magicka does not recharge.

My advice: Give pause between attacks, invest in the Restoration perks that give increased Magicka regen, and if you're an Altmer, use your birth power when in a tight spot.

I just noticed the Resto talent. If it's a cumulative effect with my robes, that's probably what I need. I'm a Breton, so I get to slaughter other Magi... but no magicka regen.
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kirsty joanne hines
 
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Post » Thu May 10, 2012 9:45 am

Vary your spells more. You can't do just firebolt. Try keeping flames on the guy for a bit then cooking off a fire bolt.

Also realize it's very difficult to be just a mage, you'll probably want to try a one hander.


If you're dead set on just being a mage your main problem and it's a big on, is that you're confining yourself to the school of destruction. While I can't name any offhand, there are spells in other schools with are extremely useful in combat. If your opponent cant move, you don't have to kite do you? If your opponent is extremely over encumbered, he can't move. See what I'm getting at?



The reason it's hard to be a pure mage is because you have to think during every battle. Each battle is about the terrain, the enemy. Who you're fighting and what you're going to fight him with. With melee it's just who hit's harder.



And this my friend is coming from a battle mage. I can't even do pure mage lol.

This.

Use different spells depending on the situation and if you want to be a PURE mage be smart and bring plenty of magicka potions.

Also it doesn't hurt to use the enchanting skill to add magicka regen buffs to your armor.

:flamethrower:
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Blackdrak
 
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Post » Thu May 10, 2012 12:59 pm

You probably are trying to conjure too far away. Point the spell at your feet and fire it off.

Yeah, but in Oblivion you could summon your conjured beast farther from you. I use to do that summon a beast in the middle of enemies staking out the place before I came in there to explode them with fireballs.

I like range.
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Tracy Byworth
 
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Post » Thu May 10, 2012 4:29 am

there is somekind of glitch were in the COWH you get infinate magika. Was i the first to find it?
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Nicole Coucopoulos
 
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