One of my concerns though is I've just literally cleared a cave of about 20 NPC's. They were all hostile and within close proximity of each other.
I'd sneak, snipe them from afar and they'd go flying (deeply satisfying!...). Then their buddies would say something along the lines of "What was that!"... run to the scene of the crime, go into 'alert' mode and search for the evil doer that killed them.
More often than not they actually run to the exact spot that I shot from which is also kind of annoying as these bandits seem to have some sort of 'predator like' projectile triganomatry calculator inbreeded into them

So they search for about 30 seconds, and then "ah ok, well must be all clear"... or "I must have been imagining things!"...
Well no, unless you're imaging an arrow sticking out of o' Larry's neck next to you!
In any case, loving the game! just really hope this is tweaked in the next patch and they stay alert for longer. (I'm on console before any mod suggestions are made).
