We all know that there is so much to do in Skyrim, and getting lost in the world is extremely fun. Will most of us settle with one class for the entire game? Well yes, but for those of us who can't, here's some tips which can lead you in the right direction.
I will discuss simple tips which can help give you more thought into deciding what you want to play as, this is not a definitive guide to everything about Skyrim, so the rest is up to you

GUILDS -
Want a better experience, which is less tedious when playing a different class each time? It's simple, don't focus on the main story, just go to the Guild that suits your chosen class you made and finish their entire quest line as a tutorial for your class. It means you'll get the best experience you can possibly get with either playing a Mage, Rogue, or Warrior.
Not sure which Guild is for you? Read below:
Warriors - The Companions
Melee Rogue/Archer - Thieves Guild
Mages - College of Winterhold
Each guild gives rewards that are to an extent, suitable and helpful toward each class play style.
I've left out the Dark Brotherhood because I haven't focused on them at this point, as I want to save the best until last

RACIALS -
Through a lot of consideration, I've played each class and race up to level 20 each, and in my opinion, have came to a conclusion as to what I think is the best Race for each class type:
Warrior: Orc
Why? The racial Beserking Rage came in handy a lot for me, my play style was focused purely on Two Handed weapons (This spec gives you the ability to end battles quickly with massive power attacks), so when I faced situations with casters and difficult bosses (and certain Dragons) this racial shined above the rest of the other races racial abilities for a Warrior class.
Rogue (Melee): Khajiit
Why? A Khajit's natural stealthiness definitely came in handy with me, it's as simple as that - Stealth bonuses. With my character, I stacked Stamina far above Health (110 HP / 310 Stam - current progress), as my play style focused on remaining to be unseen, and relying on sneak attacks bonus damage and maximum damage per second. Warning: If you're not a good kiter and don't like long fights, focus on balancing Health and Stamina, otherwise you'll easily be killed.
Rogue (Archer): Wood Elf
Why? A Khajiit archer seemed okay for about 15 levels, especially when engaging in melee to strike back at attackers, however Wood Elves just have a knack of an upper hand.
Mage: High Elf
Why? Their racial Highborn to regenerate magicka is an absolute must. It will be beneficial, until you are overpowered enough to not have to pot often.
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That's all so far. Got more constructive tips that can assist others, please feel free to add them to the thread.
Thank you.

