Some people like ZingFreelancer might have too little creativity and ability of putting things together in their brains.. they need somebody to tell them the story without gaps, and a narrator to tie the strings together otherwise they are lost and start missing the linearity of other games (I enjoyed witcher 2 too for a while but didn`t finish it, was a good game tough.)
You don't know the fiction very well.
1. She gave the ability to all of mankind, not just dragonborn
2. Its the words of creation that tear people apart, not your voice. (although I can see your confusion when the power is named The Voice)
3. Yes unlike those others this game doesn't put blinders on you and say HERE IS THE STORY, HERE IS WHY. It expects you to learn it yourself a bit.
I got all of this information from the Icons on the way up to the temple, that you caouldn't be bothered to read them proves that you may want to pick up a simpler game for the simpler minded
Knowing fiction should not be a prerequisite for a game. Or are you talking about that I have failed at learning Skyrim fiction from the game content? Learning the story for myself is by what means? Going through the MQ or reading 7 volumes of "Hostory of Ulric the third"? Because if I wish to read a book, I take up Stephen Kings Dark Tower. If I wish to see and feel an emotional story, I go watch a good movie. For me playing games equals having a fun time in places I could never visit in real life.
I read all the stone icons, but failed to be immersed into story, I did not understand it very well. For some reason, the whole explanation of Greybeards about dragons, humans and the power of voice, I just dont buy it. I am aware of the "Dragons famous roar" and how it can affect people, but I never imagined it causing magic fire to fall from the sky or making you run super fast. It is like taking a bunch of things related to magic in a magic related game and calling them "The Voice".
I feel that in Skyrim we have the basic principal of magic, the supernatural ability that allows humans to breathe fire, cast lightning bolts, walk and breathe under water, fear or taunt enemies. Then we have "The Voice", that pretty much have taken away many of basic magic aspects to fit their sloppy explanation.
I could go as far as saying that Divinity 2 is pretty good example of how Human and Dragons got merged together without breaking the basic principals many of us grew up with.
I guess my personal taste for games are different, for instance I really love and enjoy Deus Ex - Human Revolution. Nice combination of open world and scripted story telling with "News papers" and "Notepads" written by different NPCs to give extra insight into story. They are not mandatory, but they provide this little extra of immersion.
When I first began playing Skyrim I read every book I came across, but it got quickly boring. Besides I dont have time to put enough effort to go look for all 5 volumes of a single story when there is like dozen different stories, just to collect every ounce of Skyrims lore.
Anyway, this is beyond my point of view. I like the story and lore of Skyrim, it is colourful and interesting. Befitting to be called a game about Vikings, that is pretty high prise from a guy living in Norway. But I do consider some aspects of "The Voice" to be outright silly, especially when they try so hard to be serious.
I am only 26 hours into the game and have not scraqed much of the content yet, just wondering around and exploring caves, interacting with NPC's and Crafting things, that what I've done so far. My main problem with Skyrim, the one that prevents me from playing is user interface and levelling "perk" system. Everything else (save for outdated graphics) is up to very high standards and if UI and levelling system was well balanced I would place Skyrim right next to my most favourite games without a second thought. But the UI is driving me nuts and the levelling system is unrewarding and preventing me from playing the way I wish.