I was a bit worried about the perk system when I saw the trailer for the first time. After I started playing, though, I was very happy with the leveling mechanics and especially happy to see the addition of the smithing skill. But, I just realized today that it's impossible to get every perk in the game. Am I the only one that is really annoyed by this? I like playing for completion, working toward a "perfect" character. Maybe this isn't the point of a perk system, I've pretty much avoided games with similar tier-style perk systems. I was very happy with Oblivion's perk style, automatically gaining perks when a certain level is reached. I wish that once you reach level 100 in a skill, you would automatically gain all of the perks (since, you know, you're a master at it)... or at the very least, gain perk points after having maxed your character's stats by going past 100 (mathematical level 101, 102, etc?)... or even randomly generated quests to give perks?
I feel like I have OCD when I play games like this. When I played Oblivion, I meticulously planned so that I would have a perfect character with 100 Luck. Skyrim kind of removes that planning element (other than deciding which perks to buy and which attributes to increase), which is okay, even though it takes away a bit of the "realism" .. I thought it might be best to go three routes, for each character style (Mage, Thief, Warrior), but even then it is impossible to fill all 6 skills' constellations/trees

This really isn't a deal-breaker or anything, I still love the game. I'm not complaining either, just sharing my thoughts... what do you think?