Glitch: So I've run across a glitch, that basically has NPCs dropping dead on the spot. I've seen it twice now, once to the wife of Bolli in Riften. I exited the Orphanage, and ran through the square, to see Bolli lamenting about his dead wife. I reloaded the save, and everything was back to normal. Thankfully too, as she was a target for a thieves guild mission. The 2nd time I encountered it, was in Whiterun, I was running to the Jarl's keep, past the Gildergreen Tree, and saw a dead guard. Now, being a guard, I ddin't deem it worthy for another loading, so naturally, I nabbed his kit, and left his half naked body on the ground. I hope you look into this, I'm afraid an important character/quest giver will be hit next.
Ideas: Just thinking, and improving on several things in-game. 1st, is a horse summon/call. Could be a spell, or a simple key to 'whistle', much like the feature in Red Dead Redemption. It really is annoying as hell, when I'm riding to a place, that has no near fast travels, run into a dragon, kill the dragon, immediately get attacked by two cave bears, kill the bears, try to find my horse to continue the journey, and the [censored]in thing ran away. 2nd, is the tabs for chests/barrels/boxes/etc. I like how in Oblivion, you could go through the different slides, and find things faster/easier by goin to the proper slide. Please, I beg you, patch some sort of organizational system into storage units. When I store everything in 1 chest at my house, and I got to go to the very bottom of the inventory, I don't want to spend minutes scrolling down. I understood you wanted to get away from the "powerpoint slides" of Oblivion, but to be honest, it really helped out when trying to look for things in storage units in my house. It's not even alphabetized properly. It starts alphabetized, but then ends in a cluster[censored] sandwich at the end. just my 2 cents.

