Skyrim takes a certain type of gamer?

Post » Sat May 12, 2012 9:28 pm

IF you love Skyrim and dont want to read some consumers thoughts on this game, dont read this. I warned you. I'm lvl 32 after making a previous lvl 11. So dont say i didnt give it a chance.

My first hours had me figuring out what to do and the game basically throws you into Skyrim not knowing what to expect. After exploring or following the quests i got caught up in the side missions. I'm one of those people that has an OCD factor where i must explore everything and not skimp on any story, most games i can manage, but in this one i had an OCD overload. Not a huge problem. Its all the little things that brought me to this conclusion:

This game is not a completionist's friend imo and i think it takes a certain type of gamer to enjoy what Skyrim has to offer. Unless you love doing what seems like a neverending stream of arbituary side missions as filler. This game might not be for you fellow OCD people. Following the main quest got dull after i adventured to Hrothgar. The thieves guild missions i completed in a couple of hours, while entertaining i would never want to do them again and the story was forgettable.
My thoughts on this game are still actually very positive, the graphics, character models and the amount of detail, itterations and fluidness of the gameworld are astonishing and the best i've seen in an RPG so far. There is always something to find.

I just felt like a list of overwhelmingly dull things to do was in my side the entire time, i think i speak for a lot of people when i say that when it comes to content, you have a clear objective in mind. What do you want out of Skyrim??? mine was to get sick looking armor and weapons, the loot and little things like having a cool house is what i look to get. I quickly learned i could obtain those things incredibly early. After amassing 20k+ gold from the thieves guild quests in a couple hours i bought all the iron ingots and leather strips i could, reseting the blacksmiths inventory after a 48 hour rest. After about an hour of making iron daggers i had 100 smithing and a full set of dragon armor. Resulting in me not wanting to explore all the little caves, nooks and crannies this game has. Min-maxing in this game kind of breaks it imo.

And in Skyrim their just isnt enough to keep me hooked as fetching some innkeepers long lost pubic hairs from a cave-dwelling bandit isnt all that fun after the 30th time you do it.
Is this just me not liking the game all that much or do you share the same thoughts when i say the game is dull in many areas? I felt no emotions or adrenaline rushing when feverishly checking to make sure i didn't miss anything. instead i felt like i had a big checklist of things to do and no reason to do them.

In all seriousness Bethesda made an amazing game, seriously. i just think they may have reached for the pie in the sky and only partially achieved it. My opinion. Little quirks happen in all huge games like this, and you can tell Skyrim is different right from the getgo. As many things make up for it... So i hope after reading this nobody takes it as a personal attack on their gameplay/opinions Thanks
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Gavin Roberts
 
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Post » Sat May 12, 2012 11:01 pm

Well yes, not everyone's going to like Skyrim. Can't please everybody.

I play with no clear goal in mind except with what character I'm going to build and even that's a gray area. I let the winds guide me through Skyrim.
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Jesus Lopez
 
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Post » Sun May 13, 2012 9:13 am

Absolutely! TES, including skyrim caters a certain type of gamer. Not everyone is an RPG gamer in the days when MW3 and BF3 rule.
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Mizz.Jayy
 
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Post » Sun May 13, 2012 8:46 am

I felt no emotions or adrenaline rushing when feverishly checking to make sure i didn't miss anything. instead i felt like i had a big checklist of things to do and no reason to do them.

In all seriousness Bethesda made an amazing game, seriously. i just think they may have reached for the pie in the sky and only partially achieved it. My opinion.

If you treat Skyrim like a checklist, then you are not the type of gamer the game is designed towards satisfying.

I hate racing games and sports games.

You don't like sandbox RPGs.

Ok.
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Emily abigail Villarreal
 
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Post » Sun May 13, 2012 11:03 am

If you treat Skyrim like a checklist, then you are not the type of gamer the game is designed towards satisfying.

I hate racing games and sports games.

You don't like sandbox RPGs.

Ok.
TES games arent sandbox though.


If you don't like adventuring, learning someting new, just clinging on to the past and easily understandable, I pity you, seriously.
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Sabrina Steige
 
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Post » Sun May 13, 2012 4:50 am

I like the idea of a game that never seems to end. Worth $60? Yup. Hundreds of hours of gametime, easily.
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Jordyn Youngman
 
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Post » Sat May 12, 2012 10:08 pm

Lvl 32+11 is about 30 hours of gameplay, which you played in 5 days and you come to the conclusion the game didn't get you hooked. Your opinion is not very credible but anyhow you're not forced to do all the repetitive sidequests or obtain all the items, think of those as extras for more harcore rpg fans. 30 hours nowadays from a single player game of this quality is an incredible feat.
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JaNnatul Naimah
 
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Post » Sun May 13, 2012 12:59 pm

Absolutely! TES, including skyrim caters a certain type of gamer. Not everyone is an RPG gamer in the days when MW3 and BF3 rule.

You need to stop hating on the MW3 and BF3 people. This idea that playing MW3 doesn't make you a "gamer" is complete [censored]. Due to my age there's a very real chance I was "playing games since before you were born" and when I looked at the opening night parties for MW3 they may have had popped collars and axe body spray (I kid) but they shared the same passion for games that "traditional gamers" did. They just were excited there favorite game was out; How could you not respect that?
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Mashystar
 
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Post » Sun May 13, 2012 12:06 am

TES games arent sandbox though.

"Sandbox" is the characterization I've seen most often associated with Morrowind and Oblivion. Why do you think otherwise?
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Connie Thomas
 
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Post » Sun May 13, 2012 11:21 am

I don't think any gamer under the age of 20 even truly understand what a RPG actually is.
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Ladymorphine
 
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Post » Sun May 13, 2012 12:25 pm

I'm working on the Thieves' Guild quests as well - I've probably spent about 15-20 hours so far just on this questline and I haven't even started the Honingbrew meadery part. In my case, I found it to be extremely enjoyable and significantly more engaging than the Thieves' Guild questline in Oblivion.

As for wanting to explore everything and not skimp on any of the story, I have the same tendencies and it seems the likely result is that each playthrough is probably going to provide hundreds of hours of entertaining content.
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Carolyne Bolt
 
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Post » Sun May 13, 2012 9:08 am

If you treat Skyrim like a checklist, then you are not the type of gamer the game is designed towards satisfying.

I hate racing games and sports games.

You don't like sandbox RPGs.

Ok.
In some ways I kinda checklist things in TES. I am a completist and want to make sure I do everything in the game. But Skyrim is different and I like it that way. I have only scratched the surface of the game and I might decide to start a new character soon. I want to correct the mistakes I made with wasting points on certain perks.
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Keeley Stevens
 
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Post » Sun May 13, 2012 1:11 am

You need to stop hating on the MW3 and BF3 people. This idea that playing MW3 doesn't make you a "gamer" is complete [censored]. Due to my age there's a very real chance I was "playing games since before you were born" and when I looked at the opening night parties for MW3 they may have had popped collars and axe body spray (I kid) but they shared the same passion for games that "traditional gamers" did. They just were excited there favorite game was out; How could you not respect that?
I apologize I didnt mean that MW3 players and BF3 players are not gamers, I myself enjoy playing BF2. I was more referring to the fact that a lot of games today are marketed to the ADD, no attention span gamer, the instant gratification gamer. Where Skyrim is not that game, it takes long hours to get immersed into the story.
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Nathan Risch
 
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Post » Sun May 13, 2012 1:03 am

"Sandbox" is the characterization I've seen most often associated with Morrowind and Oblivion. Why do you think otherwise?
I think otherwise because Oblivion and Morrowind are open-world RPGs, not sandbox games. Garry's Mod, Terraria and Minecraft are sandbox games. The sandbox elements come from custom content, which then again is quite so limited.

also about the whole Gamer thing. A real gamer is one that devotes abnormally much money and time to playing games. Tho, as I see it a gamer is more professional (Starcraft, CS, dota, hon, etc..) than the average person playing games.
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Jamie Lee
 
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Post » Sun May 13, 2012 12:45 am

Resulting in me not wanting to explore all the little caves, nooks and crannies this game has. Min-maxing in this game kind of breaks it imo.

Yes it does. Skyrim is not an MMO, there is no point in maxing your character in order to be competitive. It sounds to me like you like the game but played it the wrong way. I would start over and just take your time and not worry about how powerful you are at every step.
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Jade Barnes-Mackey
 
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Post » Sun May 13, 2012 9:23 am

I don't think that any of the Elder Scrolls series was designed for min-maxers, powergamers or goal-fixated players. There are plenty of games that cater to those people (in fact I'd say it's almost industry standard). Bethesda have carved out their own niche that offers something different from what many expect in a video game - yes it's not for everyone, but still seems to be a pretty popular 'niche'.
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Adam Baumgartner
 
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Post » Sun May 13, 2012 10:27 am

I think otherwise because Oblivion and Morrowind are open-world RPGs, not sandbox games. Garry's Mod, Terraria and Minecraft are sandbox games. The sandbox elements come from custom content, which then again is quite so limited.

also about the whole Gamer thing. A real gamer is one that devotes abnormally much money and time to playing games. Tho, as I see it a gamer is more professional (Starcraft, CS, dota, hon, etc..) than the average person playing games.

Well it IS a sandbox game. You can go into the world and completely ignore any sort of objective, this makes it a sandbox game. It is also an open-world RPG. Also your understanding of the word gamer is a bit off. There are different types of gamers. Just because we don't all have 100 hours a week to play doesn't mean we aren't gamers. I am more passionate about gaming than my friend is and he spends triple the amount of time gaming as i do. How could you not consider someone a gamer just because they don't have as much time as someone else to play a game?
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Erika Ellsworth
 
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Post » Sun May 13, 2012 6:11 am

You need to stop hating on the MW3 and BF3 people. This idea that playing MW3 doesn't make you a "gamer" is complete [censored]. Due to my age there's a very real chance I was "playing games since before you were born" and when I looked at the opening night parties for MW3 they may have had popped collars and axe body spray (I kid) but they shared the same passion for games that "traditional gamers" did. They just were excited there favorite game was out; How could you not respect that?

That's like saying a Twilight fan girl shares the same passion for literature that professors of language and literature do.
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Lauren Denman
 
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Post » Sun May 13, 2012 12:06 pm

Absolutely! TES, including skyrim caters a certain type of gamer. Not everyone is an RPG gamer in the days when MW3 and BF3 rule.

Agreed. This is a little nerdy but: When I role a character I have a very clear idea of his/her personality and what they would or wouldn't do and what they would or wouldn't be interested in. I then play the game accordingly. Skyrim is perfect for this as there is so much to do and equally so much to not do if it doesn't go with your character. Indeed, so good is it at this, and with a highly refined and immersive world, that I am presently happy to forgive its sometimes intrusive and downright silly technical errors (texture issues, etc) until they are patched
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Claire Mclaughlin
 
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Post » Sun May 13, 2012 1:06 am

heres a tip if you want to enjoy a game dont cheats eg useing blacksmith dagger exploit to get 100 thats why nub
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jenny goodwin
 
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Post » Sun May 13, 2012 2:56 am

As other said, min/maxing in this game only breaks the game balance. You could level up your sword skill killing bunnies or crabs, you could get a milion gold with wood cutting or level up your smithing making hunderds of iron daggers. Was it meant that way? No. Is it fun that way? Probably not. Skyrim is not competative, Skyrim has no bragging rights (except for weird things). You don't play to be better than everyone else, you just play to have fun. If competitaveness is something you want in a game, which by the sound of it, you do, than Skyrim is not for you. It isnt wow where getting epic gear or other rewards give you status. Playing for the best gear or even a house isn't really Skyrims goal. We can all get the same but some try to have fun while doing it.
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Kat Ives
 
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Post » Sun May 13, 2012 6:49 am

Its true its not for everyone, especially for someone not used to open-world RPGs. When I first played Morrowind I was really confused and turned off by it. But after so many years of Bethesda games I've grown to really love the genre.

Random example: My boyfriend picked up Skyrim after learning how excited I was for it and after his first couple days of playing he told me he had spent something like 20 hours JUST in Whiterun. I asked him why, and he said its because no one ever gave him a quest to go elsewhere .. he thought if he "finished" the quests in Whiterun he'd be directed on to the next area he was "supposed" to go to. I had to explain to him that it was okay to go out and do whatever you want. There's no right way to play and thats the beauty of it, but I understand how that confuses some people.
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Danial Zachery
 
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Post » Sun May 13, 2012 3:12 am

Skyrim does take a certain type of gamer. A gamer who loves the freedom to step away from the actual game itself and keep on playing. If that makes any sense.

But that sums it up for me in a nutshell.
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Dale Johnson
 
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Post » Sat May 12, 2012 10:04 pm

That's like saying a Twilight fan girl shares the same passion for literature that professors of language and literature do.

I like your statement stylistically, but I don't think the two are anologous. FPS and Twilight are only anologous if BF3/COD lack the depth of Skyrim. You may think they do, but I would beg to differ. I've put over 500 hours into bad company 2, while others have logged more. Depth in an FPS just means something different. You do a disservice to this type of game by thinking of it as brainless tripe in the same vein as Twilight. Depth in a RPG means a variety of objectives, ways to play your character, and an immersive world. Depth in an FPS depends on different playstyles, skillsets, and tactics. It isn't just reaction time that determines how well people do in FPS games. There are many tactics (some subconscious) that come into play. While your comparison may hold for free-for-all COD, I don't think it does for Battlefield rush or conquest. Map knowledge is extremely important, along with teamwork and situational awareness (knowing where and when to move, how to use different guns to maximum effectiveness). You may not enjoy FPS, but don't insult what you don't understand. Just because Skyrim is a great game, it doesn't mean that others aren't, in the same way that Dostoevsky's writing doesn't make James Joyce a bad author.
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Je suis
 
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