Obviously having 2 ranged damage dealing skills is redundant, but I've been able to experiment a bit with my mage and spells like runes and fireball etc maintain their enjoyability when coupled with archery. Thing is, archery is going to be doing more damage, so I'm worried I'll end up not using destruction.
Which is important because destruction requires a big magicka skillpoint investment. So if I end up not using it, i'd have wasted a lot of skill points in magicka.
I find magic fun in this game, but am I erroneously trying to couple it with something redundant and better?
The question isnt if having 2 ranged attacks is a bad idea, its whether having 2 damage dealing skills a bad idea (when one of them is clearly better than the other).
(for example I can set a rune trap before stealth attacking with archery. but the damage from an arrow will be so much more than the rune trap, that I may as well not even cast the rune trap in the first place.)
