I'm so confused by these quests..

Post » Sun May 13, 2012 10:16 am

The house of horrors:
i get send to some priest and i can free him from the camp but then im suposed to go back to the abandoned house and do some freaky ritual, i just wanted to free this guy, why isnt there a good way to do this quest?

then i got a whole bunch of quests asking me to kill a certain leader but none of them are agro to me (a forsworn cave), or a tower with people just beeing friendly. im so confused, all i get are badguy quests and theres no way to do them right, i cant abandon the quests either :S
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Kill Bill
 
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Post » Sun May 13, 2012 7:24 pm

anyone, do i just ignore these quests or did i do something wrong?

edit: just picked up another quest... i read a book called the legend of the eagle and it asks me to find the eagle sword while ive already did this quest like 3 hours ago :/
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Sian Ennis
 
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Post » Sun May 13, 2012 8:16 am

You don't have to do every quest you pick up - if you find something distasteful or out of character, don't do it. I started House of Horror but have not finished it because I knew (based on prior knowledge) that there was probably no way it was going to end well! At least not from my character's roleplay perspective.
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Nick Pryce
 
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Post » Sun May 13, 2012 8:46 am

You don't have to do every quest you pick up - if you find something distasteful or out of character, don't do it. I started House of Horror but have not finished it because I knew (based on prior knowledge) that there was probably no way it was going to end well! At least not from my character's roleplay perspective.

ah alright thanks. still wish there was a way to just help that poor priest lol
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Javier Borjas
 
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Post » Sun May 13, 2012 7:59 am

Agreed. This is pretty stupid. I've been playing the good guy the whole game, I'm walking down the street and some fella asks me to help him, okay, no problem. So I end up having to kill him before he fries my ass. Then I see this evil altar thing which asks me to go murdering. So I tell that evil deadric asswipe to go screw himself ('never intended to help you, let me go' answer)...and I set off to free the priest which is the new entry on the quest objectives. So I free him, and he goes to challenge the evil deadric spirit. Okay, fair enough, I've chosen the good option and I'm gonna go help him. But hold on...the only possible thing I can do in the house is murder the fella. Now what's that all about? Why did I even have the option of rescuing him? It is...lame. Perhaps quests should come with application forms labelling them as good or evil...
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Crystal Birch
 
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Post » Sun May 13, 2012 10:52 pm

Agreed. This is pretty stupid. I've been playing the good guy the whole game, I'm walking down the street and some fella asks me to help him, okay, no problem. So I end up having to kill him before he fries my ass. Then I see this evil altar thing which asks me to go murdering. So I tell that evil deadric asswipe to go screw himself ('never intended to help you, let me go' answer)...and I set off to free the priest which is the new entry on the quest objectives. So I free him, and he goes to challenge the evil deadric spirit. Okay, fair enough, I've chosen the good option and I'm gonna go help him. But hold on...the only possible thing I can do in the house is murder the fella. Now what's that all about? Why did I even have the option of rescuing him? It is...lame. Perhaps quests should come with application forms labelling them as good or evil...

"Molag Bal is the Daedric Prince whose sphere is the domination and enslavement of mortals. He is known as the King of [censored]. His main desire is to harvest the souls of mortals and to bring them within his sway by spreading seeds of strife and discord in the mortal realms."

What else would someone expect from him if not murder and blood? And if your character is a good-citizen the quest is even more interesting because it's a moral dilemma, you need to kill him to survive and get out of the house.
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Christina Trayler
 
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Post » Sun May 13, 2012 12:50 pm

a) I wish there were sometimes more options on quests. like this one.


B) I wish you could decline a quest or delete it if you don't want it.


i hate having quests I will never do in my log.
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Monika Krzyzak
 
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Post » Sun May 13, 2012 4:43 pm

"Molag Bal is the Daedric Prince whose sphere is the domination and enslavement of mortals. He is known as the King of [censored]. His main desire is to harvest the souls of mortals and to bring them within his sway by spreading seeds of strife and discord in the mortal realms."

What else would someone expect from him if not murder and blood? And if your character is a good-citizen the quest is even more interesting because it's a moral dilemma, you need to kill him to survive and get out of the house.
Ahh but that's the thing, you don't have a choice. The only other choice would be to not kill him, but then what're you supposed to do? Suicide and not play the game? No you just have to not finish the quest. I think the second choice should be something like a NEAR impossible battle with the big daedric Mr. Scary-pants.
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Melanie
 
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Post » Sun May 13, 2012 3:30 pm

This quest was a svcker punch. A guy asks you for help and then you can only complete the quest by killing two guys. Doesn't really allow for rping a good character.
Quests that trick you are cool, but there is no reason we can't free the guy and tell him the truth. When you find out hes imprisoned your only options are to let him rot in jail or kill him. In a game where your supposed to have the freedom to choose how you want to play your character, this isn't much of a choice.
Don't get me wrong I think this game is amazing, but there not being a good option does bother me for this quest.
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Karine laverre
 
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