You might have all that neat gear and all but you WILL run into instances where you are going to have your ass handed to you. Most of the opponets in the game are a set lvl. Bandits will always be bandits and die in 1 or 2 hits, but then you`ll have bosses that can spawn they are alot harder. Last night i went into a dungeon at lvl 43 thinking I `ll just wipe this out real fast. I died about 20 freaking times , alot of the higher lvl opponents use all kinds of dd potions and spells that can make 300+ hp go away in seconds. Now dungeons like that aren`t super common but the more you explore the more chances you have of encountering something like that.
Today I was working on raising my 2 handed skill and a Briarheart one shot me and I `m in full ebony and have close to 350 hp.
Thats why i would love to se even bandids scale to level, and not have set level, so it would be harder for everyone, even me who used 2 fraking days or close to 20 hours ingame to level both enchanting and smithing to get what i wanted!
And about exploiting, how can you call it exploiting, when all you need to both level smithing, enchanting and so on can be found, it just takes time. And it's not my fault that i can enchant a ring, neck, som clothing and some gloves with 25% smithing improvement, and wear all those 4 items, and maks out improving by 100% ekstra, giving me godlike stats.
It can be done, so i did it.