I intend to make a tank based class, someone that can take a major beating, as such the obvious skills to go down will be smithing, 1 handed, block & heavy armor, but i'm also not sure what else would be viable to go down.
I'm thinking Enchanting & Alchemy will be good, and i shan't be using the skill increasing potions, as i'd rather stray away from making the game incredibly easy and obsolete, i want a challenge, as such i'll be playing on the master difficulty.
I was also considering restoration, but being that i've not yet actually cast any spells in this game yet, other than for the winterhold questline, how would restoration suit a "tank"? I'm aware i'd have to replace my 1 hander or shield in order to heal up, but this shouldn't be a problem.
Is there anything i've overlooked/missed/would be even more viable? Any advice/tips/etc would be greatly appreciated!

