Characters still move a BIT funny but nowhere near as bad as oblivion. Only when characters run backwards and strafe while running backwards I notice a bit of goofy footwork animations but forward and strafe seems fine. Swimming looks horrible. Things will be fine young jedi
lol good to hear.
And i lol'd @ the oblivion comment. I couldnt use ranged for crap because things moved so unpredictably. It was only better in FO because they moved slowly, and even then the FPS element was only worth while in FO:NV. If, however, the animations are as good as gamesas says, characters should have tells when they go to turn/strafe, and not just instantly jut off in a random direction at top speed...