And do what? Decaps are already there, Limbs not so much, finishers are there although unfortunately automatic, theirs bashing and spells char, freeze and fry enemies like DR. what Could DR add?
And do what? Decaps are already there, Limbs not so much, finishers are there although unfortunately automatic, theirs bashing and spells char, freeze and fry enemies like DR. what Could DR add?
And do what? Decaps are already there, Limbs not so much, finishers are there although unfortunately automatic, theirs bashing and spells char, freeze and fry enemies like DR. what Could DR add?
Oh...theres one...alright but not enough me thinks
well see if I'd think of a Combat mod, it would have Locational damage (but then what there are no attributes, are you gonna say it dampens skills? ) Some Bash Variants turned into Kicks (unarmed only?) more moves that are Manual likes whirlwinding in place....ugh...this is hard rofl I'm sorry Skyrim kinda covered alot of bases...albeit...not entirely agreed from my standpoint anyway.
Oh...theres one...alright but not enough me thinks
well see if I'd think of a Combat mod, it would have Locational damage (but then what there are no attributes, are you gonna say it dampens skills? ) Some Bash Variants turned into Kicks (unarmed only?) more moves that are Manual likes whirlwinding in place....ugh...this is hard rofl I'm sorry Skyrim kinda covered alot of bases...albeit...not entirely agreed from my standpoint anyway.
Critical hit to legs can cause them to crawl... making them useless basically. Criticals to the arms could somehow disarm those arms (can't use magic or weapons in that hand)... Headshot = Headshot... dunno what to do for that one... maybe it can act as silence, causing too much pain to cast spells?
To be honest, I think the combat is actually great.. for now. We can see what someone can do if they recontinue this mod. It was great for oblivion. I believe the devs at Bethesda actually got inspiration from this mod. I read that somewhere, but rumors are just rumors.