Deadly Reflex for Skyrim ?

Post » Mon May 14, 2012 11:21 am

Deadly Reflex for Skyrim ?

will they be making this?

I like the fatalities chopping off heads and limbs please
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chinadoll
 
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Post » Sun May 13, 2012 11:48 pm

Ask the mod authors or post the request here http://www.gamesas.com/index.php?/topic/1255887-unofficial-mod-request-thread/
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Sammie LM
 
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Post » Mon May 14, 2012 2:04 am

And do what? Decaps are already there, Limbs not so much, finishers are there although unfortunately automatic, theirs bashing and spells char, freeze and fry enemies like DR. what Could DR add?
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Jinx Sykes
 
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Post » Mon May 14, 2012 1:20 pm

And do what? Decaps are already there, Limbs not so much, finishers are there although unfortunately automatic, theirs bashing and spells char, freeze and fry enemies like DR. what Could DR add?
I couldn't agree more.
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Yvonne Gruening
 
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Post » Mon May 14, 2012 12:24 am

I couldn't agree more.
Locational damage??? Most things are already in though...
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RAww DInsaww
 
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Post » Mon May 14, 2012 4:35 am

And do what? Decaps are already there, Limbs not so much, finishers are there although unfortunately automatic, theirs bashing and spells char, freeze and fry enemies like DR. what Could DR add?
kicking that would be so cool!!!!
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noa zarfati
 
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Post » Mon May 14, 2012 1:53 am

Oh...theres one...alright but not enough me thinks :D

well see if I'd think of a Combat mod, it would have Locational damage (but then what there are no attributes, are you gonna say it dampens skills? ) Some Bash Variants turned into Kicks (unarmed only?) more moves that are Manual likes whirlwinding in place....ugh...this is hard rofl I'm sorry Skyrim kinda covered alot of bases...albeit...not entirely agreed from my standpoint anyway.
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Lance Vannortwick
 
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Post » Mon May 14, 2012 7:39 am

Oh...theres one...alright but not enough me thinks :D

Just walk into things like we usually do in games? >_>
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NEGRO
 
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Post » Mon May 14, 2012 1:41 pm

Oh...theres one...alright but not enough me thinks :D
throwing things!!
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louise tagg
 
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Post » Mon May 14, 2012 9:30 am

Duke Patrick's Melee Combat for Skyrim!

Some actual realism would be nice.
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Dean Ashcroft
 
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Post » Mon May 14, 2012 10:31 am

Oh...theres one...alright but not enough me thinks :D

well see if I'd think of a Combat mod, it would have Locational damage (but then what there are no attributes, are you gonna say it dampens skills? ) Some Bash Variants turned into Kicks (unarmed only?) more moves that are Manual likes whirlwinding in place....ugh...this is hard rofl I'm sorry Skyrim kinda covered alot of bases...albeit...not entirely agreed from my standpoint anyway.
Critical hit to legs can cause them to crawl... making them useless basically. Criticals to the arms could somehow disarm those arms (can't use magic or weapons in that hand)... Headshot = Headshot... dunno what to do for that one... maybe it can act as silence, causing too much pain to cast spells?

I'm just throwing out some ideas. :laugh:
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Steeeph
 
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Post » Mon May 14, 2012 12:05 am

Duke Patrick's Melee Combat for Skyrim!

Some actual realism would be nice.
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Nancy RIP
 
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Post » Mon May 14, 2012 7:40 am

Mounted combat would be neat. But methinks we'll have to wait until 2015 for that :sadvaultboy:
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Mandi Norton
 
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Post » Mon May 14, 2012 1:05 am

Duke Patrick's Melee Combat for Skyrim!

Some actual realism would be nice.

Loved his mods to death, that would be awsome
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meghan lock
 
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Post » Mon May 14, 2012 9:38 am

To be honest, I think the combat is actually great.. for now. We can see what someone can do if they recontinue this mod. It was great for oblivion. I believe the devs at Bethesda actually got inspiration from this mod. I read that somewhere, but rumors are just rumors.
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BlackaneseB
 
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Post » Mon May 14, 2012 2:51 am

mounted combat in skyrim...

yes plz
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mishionary
 
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