» Mon May 14, 2012 2:54 pm
In order for this to work properly, you would need to make Open/Close separate actions from Looting, so that you could only loot once you have opened an object, like a dresser or a chest. You mention that this is how it was in oblivion, but aside from things like display cases, which has actual physical items inside as opposed to a 'loot' function, I don't think any furniture in oblivion actually had an open or close animation, if I remember correctly.