I partly agree, i would like a cross between Darkfall and Vanguard, with TES world, lore and laws.
Completely agree - especially with Vanguard.
Darkfall has the classless, dynamic skills and Vanguard has:
* Huge, open world with multiple continents and several forms of travel.
* First or third person perspective choices.
* Realistic graphics in both colors and scale.
* Dynamic, complex, inter-connected player factions (and diplomacy).
* Player made housing. Persistent, non-instanced and an ongoing part of the world.
* Player made boats and ships.
* Vast majority of non-instanced dungeons.
* Raid mobs with lockout timers, rather than being instanced.
* Customizable, detailed and unique character appearance (even more so than Oblivion and Skyrim).
* Character names policed to exclude the "wtfbbq" names.
I think a combination of Vanguard and Darkfall would suit an Elder Scrolls game. I really cannot see stuck in third person perspective with colorful graphics and oversized weapons as 'Elder Scrolls'.