» Mon May 14, 2012 7:20 am
Daedra don't know good or evil. Each is the embodiment of its sphere. Hircine is the hunt. There are good (the culling of the unfit) and evil (the killing of sentient beings) aspects, but they are all part of a whole.
Mehrunes Dagon is the prince of destruction. Daedra are in general the embodiment of change, and his is likely the most pure example of that. Destruction IS change. Destruction can harm a lot of people, but in the end Dagon is only doing precisely what Dagon does.
While I'm not a huge fan of moral ambiguity in most stories, it's done really well in TES lore. TES lore in general is likely my favorite of any IP, due to its depth and the organic way in which it is introduced through ingame books and such. the Aedra and Daedra are examples of, in my opinion, some of the best storytelling in the business.