A higher res doesn't necessarily improve overall definition, though. Right?
I'm new to the techy stuff. (:
That would be true on the consoles. For example, most 360 games are rendered in 1280x720 (720p), but it's possible to have them upscaled (stretched) to 1920x1080 (1080p) and have it displayed as 1080p on the TV. It won't be true 1080p though, cause the game is still rendered in 720p. It's still a 720p game.
On PC however, if you change the resolution you change the resolution it render the game at, which very much improve the graphics. So if you run a PC game in 1080p, then it's true 1080p, and not 720p upscaled to 1080p like on the 360.
A higher resolution is always a better thing, and there is a fairly noticeable difference between 1280x720 and 1920x1080.That said, there are plenty of other ways to improve the graphics, like better textures with more details, more advanced shaders and so on. So it's not like the resolution is the holy grail of graphics. I prefer to run at a lower resolution before turning down the details if things gets choppy.