Look, I get it. But the glaring issues.

Post » Mon May 14, 2012 8:00 pm

Alright, I get it. You license out your intellectual property to this partner company and even if the game flops, because it IS an MMO you will make some sizable profits. With minimal loss. It's a sound business decision, besides ruining a great story with watered down garbage.

Now, looking past that, according to the articles I read about your game. You have stated this:


"The goal of The Elder Scrolls Online is to “be comfortable for people who are coming in from a typical massively multiplayer game that has the same control mechanisms,” but also appeal to Skyrim players."


My personal opinion of this sounding really horrible asside, I'll continue.


Players will join one of three factions: the Ebonheart Pact (Nords, Dunmer, and Argoninans), the Aldmeri Dominion (Altmer, Bosmer, and Khajiit), or the Daggerfall Covenant (Bretons, Redguard, and Orcs). These three factions will struggle for control over Tamriel, and when your faction manages takes the capital, the highest-rated PvP in it becomes the emperor. There will also be public dungeons, so instead of going into an instance and being alone with the rest of your party, you’ll have to compete with everyone who is currently in that dungeon for the best loot.
Some of those gameplay elements sound pretty cool, but for the most part, it seems that The Elder Scrolls Online will be very similar to games like Rift, World of Warcraft , and Star Wars: The Old Republic . Keep in mind that these details won’t be confirmed until the June issue of Game Informer is available to the public at large, but for now, it sounds like a lot of longtime fans are going to disappointed with the direction ZeniMax is taking The Elder Scrolls Online. In any case, today is the day that the teaser trailer for The Elder Scrolls Online debuts, so go ahead and give it watch. Be sure to keep checking back here at TFTS for more information about The Elder Scrolls Online!

So, from what I have been reading, you're only selling points for actual gameplay in this game are taking over player cities and appointing someone an emporer. In name only, I'm sure.

I mean, is this going to be fun? Are you going to do anything else with it?
Now I read, dungeons are shared? So will there be open PVP? Looting to some extent? You say this is an Elderscrolls game, but can you even kill NPCs, no matter who they are, and loot them? Are there different hidden factions? Because your factions are confusing to me, is this game like playing out a chapter of the story? Maybe it can be interesting, seeing a Sload invasion..

Classes? How many classes? Standard healers and such? What about the night creatures diseases? How are you going to factor any of this in? A typical mmo? Why would you want that? Just for the cash? Why not make something "FUN"? Why not make an Online version of Morrowind, toss people into the game world, load a message of "Good Luck" and just let it all unfold. Heck, film the players secretly if you must, release the vids of the world on the site as the story, have events happen wether players are there or not.

If you must make it MMO like, when you die you'd lose everything and spawn at the nearest temple, or temple of your chosen faith. And you can even have an option for people to make hardcoe characters who just leave a tombstone in a graveyard for their next character that gives them like one item from their corpse or a stat bonus. And the benefit is hardcoe characters advance their stats like 30% faster or something.

ANYTHING!




But I digress, Here is the main issue, my personal issues aside, HOW are you going to execute large style PVP warfare, which from these statements seem to rival that of planetside, ON THE HERO ENGINE?

The HERO engine can't HANDLE any of that! It CANT. It's rigid, physics are garbage, and it has some of the worse bugs ever when it comes to navigating terrain. And besides all of that, the graphics quality of this engine is garbage. Just utter garbage.

You know, before World of Warcraft was a large success. People who developed these games didn't know what they were doing, and because of this, a unique game would be created. Now adays, they got the "formula". Now everything is trash.
Now you can only find these qualities in over seas titles.
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Amysaurusrex
 
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Post » Tue May 15, 2012 1:47 am

Yeah, you'll find your sentiments echoed here quite a lot. I'm with you, it's all very disheartening and almost unbelievable.
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Arrogant SId
 
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Post » Tue May 15, 2012 12:10 am

Couldn't disagree more. TESO looks and sounds amazing. This is where TES needed to go.
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Andrew Tarango
 
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Post » Tue May 15, 2012 1:20 am

You can't criticize a game genuinely after it's only been announced for a week. There's not enough info to critique this game yet in my opinion. Now that being said, I can't really genuinely say that the game is going to be awesome. But seeing as it's an ES and an MMO, I'm ecstatic. I can't wait to see where this goes.
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Cartoon
 
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Post » Mon May 14, 2012 6:47 pm

OP your comments are laughable. I can't even address it.

"I mean, is this going to be fun? Are you going to do anything else with it?"

Naw they don't want to make a fun game, it only has the 1 warzone..... obviously
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Alan Whiston
 
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Post » Mon May 14, 2012 9:55 pm

"So, from what I have been reading, you're only selling points for actual gameplay in this game are taking over player cities and appointing someone an emporer. In name only, I'm sure."

- Yea i guess you missed the part where it will have all the world/lore/story, all the places/citys/people, all the dungeons/quests/exploration and open world rpg flavor that TES games are known for.

"You say this is an Elderscrolls game, but can you even kill NPCs, no matter who they are, and loot them? Are there different hidden factions? Because your factions are confusing to me, is this game like playing out a chapter of the story? Maybe it can be interesting, seeing a Sload invasion.."

- Oblivion and Skyrim both feature LOTS of NPC's that are essential and can not be killed.

"Classes? How many classes? Standard healers and such? What about the night creatures diseases? How are you going to factor any of this in?"

- Yes class's, the ones that have always been in TES games, and yes all this creature lore and such are easy to factor in.

"Why not make something "FUN"? Why not make an Online version of Morrowind, toss people into the game world, load a message of "Good Luck" and just let it all unfold."

- This sounds like it will be very fun, and second they couldnt make another single player Morrowind, how are they to make an online Morrowind.

"You know, before World of Warcraft was a large success. People who developed these games didn't know what they were doing, and because of this, a unique game would be created. Now adays, they got the "formula". Now everything is trash"

- By the time WoW finally hit the MMO market dev's knew EXACTLY what they were doing, now back in the day when Meridian 59/The Realm Online and UO/EQ came out THAT is when the developers didn't know what they were doing.
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sexy zara
 
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Post » Mon May 14, 2012 8:40 pm

I guess that is my problem, I just don't see this really going anywhere you guys seem to think it can.

I could be wrong, yeah, maybe I will be....
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Naomi Lastname
 
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Post » Mon May 14, 2012 9:12 pm

I guess that is my problem, I just don't see this really going anywhere you guys seem to think it can.

I could be wrong, yeah, maybe I will be....

I understand your frustration, I feel most people involved in the MMO community want Hotbar same ol boring class QQ style games to die off already. A real-time action / hotbar combo is the future of MMOs. I'm sure everyone here wants TESO to succeed. And you as much of the rest of us want to see something new from TESO.

It's just your arguments were thoughtless and inflammatory.
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MISS KEEP UR
 
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Post » Tue May 15, 2012 2:52 am

I thought about it, I don't see much being done with this engine. I don't see an open world map, I see a map with hills you cant climb, everything is guided. Little icons showing you how to complete gather quests, dialogue you want to skip. And since there is not even player housing. The elderscrolls feeling is mitigated.

The only Elderscrolls game I can see worth making, is basically, a world like morrowind, where mostly every other entity you see is a player. Otherwise, you just want money.
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Rob Davidson
 
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Post » Tue May 15, 2012 12:41 am

Housing please.. it's our bank.. there are no banks in TES.. but I bet you make one for TESO. Any doubters?
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Ann Church
 
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Post » Mon May 14, 2012 5:23 pm

Since we dont see REALLY NOTHING of this game, I dont know why so many people cant wait and start to trash on it. Im reading post after post of "facts" that there are just "maybe rumors" and you male an Anumidium of them.
I dont know why you cant just wait and see what is this about AFTER start trashing all around.
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Alexis Estrada
 
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Post » Mon May 14, 2012 11:25 am

Housing please.. it's our bank.. there are no banks in TES.. but I bet you make one for TESO. Any doubters?
There were banks in Daggerfall. Type banks in the UESP search bar.
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Alan Whiston
 
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Post » Tue May 15, 2012 3:11 am

He probably thinks the series started with Morrowind or Oblivion...
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Sammygirl
 
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Post » Mon May 14, 2012 10:18 pm

He probably thinks the series started with Morrowind or Oblivion...
Huh? There is only Oblivion and Oblivion 2: Skyrim ...what's this Morrowind crap?!
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Laura Hicks
 
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Post » Mon May 14, 2012 3:55 pm

Then put banks in. That actually gives everyone an argument for TPV and classes. Since those were in the games as well.

There should still be housing.
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Toby Green
 
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Post » Mon May 14, 2012 9:20 pm

Then put banks in. That actually gives everyone an argument for TPV and classes. Since those were in the games as well.

There should still be housing.
Yup there should. Would be nice. I want to make my massive ridiculo treasury looking room and fill it with only the most valuable of relics...
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Petr Jordy Zugar
 
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Post » Tue May 15, 2012 1:42 am

Well, I'd prefer a game like Daggerfall online, THAT would be awesome. But I state morrowind since it has its unique qualities.
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YO MAma
 
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Post » Mon May 14, 2012 12:36 pm

Ugh... I get sick each time I hear the word 'comfortable'.
I agree that game developers use existing formula and just make games to make player comfortable because GOD NO, WHY WOULD YOU WANT TO SCARE YOUR LITTLE MONEY MAKERS WITH SOMETHING NEW!
*spits on the floor in a sign of protest*

There are game developers who are exceptions, though!
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Sylvia Luciani
 
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Post » Tue May 15, 2012 1:29 am

Well, I'd prefer a game like Daggerfall online, THAT would be awesome. But I state morrowind since it has its unique qualities.


haha on that note, just imagine if Daggerfall had the online capability's of say EQ back then, man what would the world be like now heh, scary i know.
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Nadia Nad
 
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Post » Mon May 14, 2012 11:24 am

Couldn't disagree more. TESO looks and sounds amazing. This is where TES needed to go.

Hello Zenimax Online Dev!
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Jonathan Windmon
 
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